True, but I strongly suspect, based on statistics for MMORPGs, that show that players will spend around 75% of their time playing a single character*, that such a gain would be marginal at best.
*Note: 75% on a single character, when you have multiple characters in the same game. I suspect that the ratio of primary char time/secondary chars times is even higher when spread across multiple games, but, of course, that is just a plausible extrapolation based on anecdotal evidence.
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