Good points Angie.
I think one of the great strengths of the MU* concept is the unique vision that each new game can represent. Every Mud is a new chance for someone to find just the right balance of features and content to capture people's imaginations. My feeling is that one of the things that has kept MU*s alive even as technology passed them by was this potential for expression.
I know for myself that the world that a Mud represents is something I love to craft and guide. My games always have GameMasters and I am one of them. It is that combination of Stage and Live GameBoard that is so appealing. I could create some other type of game but nothing else has the same scope that a Mud can have.
A.T
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