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Old 11-16-2012, 03:47 AM   #4
KaVir
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Join Date: Apr 2002
Name: Richard
Home MUD: God Wars II
Posts: 2,052
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Re: Event-based with threads instead of game loop

No, it's been suggested many times before, try googling for "the dragon's dinner problem". The common opinion is that multithreading in muds isn't worth the trouble, except for specific tasks (many muds do use a separate thread for DNS lookups for example).

The event system is more viable though, and has been used successfully in a number of muds.
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