I chose sword, only because it is usually the best.
I think swords are almost always the best because there are always far more swords to buy or pick up off monsters in any MUD- try finding a cityguard with a whip, for example. Plus in all the popular RPG games, the main character always has a huge sword, and fantasy books such as Lord of the Rings with their magic swords project the image that teh swords r teh best. I like player forging systems because it allows just about any weapon to be the best.
What I would propose is a system where each weapon type could progressivly get naturally stronger yet less accurate and less attacks, for example-
In order of Highest power/lowest accuracy, to lowest power, most hits-
Polearms
Axes
Spears
Swords
Staffs
Daggers
Whips.
Just a rough idea.
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