Thread: Rapture license
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Old 09-30-2003, 02:10 PM   #41
malaclypse
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Join Date: Sep 2002
Location: Santa Cruz, Ca
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The argument that has been posted to this board time and time again is that money is just another OOC commodity that can affect a mud. The other major one is time. Is it fair that in a diku the guy with nothing to do all day can beat the pants off a professional who can only log in the evenings? Not particularly.

And so it could be argued that by allowing more than one commodity to be used, it is actually more fair than your standard diku. Now the guy in his parents basement can play all day (giving back to the game community, thereby earning credits), and the professional can buy a few credits to save himself some time. They can both achieve.

Of course, if you're simply railing against capitalism, you wouldn't want it to be fair for the professional anyways. If thats the case (and the more you post the more it seems that way), then lets just agree to disagree.

I'd like to see you try to qualify that statement.

Obviously they get benefits from their purchases. But, as Matt pointed out earlier in this thread, the point of the game is not to acquire the things the company sells, the point of the game is the interaction between the players.

- Ryan
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