Thread: pk forum again
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Old 05-31-2003, 01:21 PM   #29
Terloch
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Join Date: Apr 2002
Location: Chicago, Illinois
Posts: 152
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In the how ever long we've had a coder's forum on here, there's been (as far as I can remember), not a single discussion on pk systems from the coder's point of view, so using that as a reason to have the forum doesn't fly.

I have a few questions for those who really want such a forum actually.  What exactly do you want it for?  What real purpose will it serve on here?

Taking my mud in example, sure a good pkiller could come from another mud, learn our system, and fare well, but there's no real point in discussing bits and pieces of it with others who don't play on Feudal, the system is more than likely different enough that it would be pointless.

My greatest fear in having something like a pk forum (and yes, I've stated this before), is that it would simply turn into a huge bickering flame-fest of who thinks who is the best pk stud on whatever the #### mud they might play on.  And honestly, we have no need for that here...

And for those who think I'm anti-pk, well, you couldn't be any further from the truth in that thought...
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