Thread: Rule enforcing
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Old 10-07-2002, 11:49 PM   #1
shade
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Now i been thinkign alot..and after that i tested around even more to see how alot of muds handle the fact of rule enforcing. I seen a tendance of rules that are enforced but NOT written down in a help file, webpage etc alas basicly enforcing something that cannot be read or refered to. I think this practice is horrible and o strongly sugest IMP's that notice that your mud enforces rules without written backup remedy that quick.

why ?
Well you cannot expect a person to know all the little rules any given mud has, it varries ALOT. A few basic most have but other than that its to varried to expect anyone to know it. I think that having a clear help rules, help pkrules, help multiplay, help rprules that get smacked in your face as you log evrytime helps, if you show theres files or pages to read you can also expect them to follow the rules (hopefully). But then agian writing a rule for evry little deviant situation that can ocour is not rational, i seen that to. Muds with 3 pages of spam in help rules, you tend to spam it away then. Its better i think to write a rule that alows the imm that enforces to apply the situation for example:Any OOL help is forbidden in any kind. Now this basicly restricts anything from spelling up someone ool to having him follow you to flee from pk (you maybee run faster)

Anyway at the end of this spam comes my point:A clear help rule file is a must, being able to back enforcement with readable help files. I know some IMPs want more fluid system with as little rules and help files as possible, well blah i dont like it and personally think its poor treatement vs players not to give them a chance to know whats right and wrong.

shade
-Mercy is for loosers-
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