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Old 02-03-2005, 05:59 PM   #1
Raewyn
New Member
 
Join Date: Feb 2005
Location: Chicago, Illinois
Posts: 8
Raewyn is on a distinguished road
Dear Everyone,

It is daunting and unfortunate to see the fall of beautifully authored worlds caused by theft, exploits, or other vulnerabilities. Whether or not "our code was taken" will forever be a cliche within the community is uncertain, but regardless of how much intellectual property, source code, or binaries are protected, it still begs the question, "Why do bugs still make their way into our realms?"

I pose this question. In your experience, if you were to choose 5-10 different types of exploits / vulnerabilities, such as shell access, in-game inconsistencies, buffer overflows, players themselves, staff members, bribes in administration, politics, or others, how would you rank them both in terms of their danger to your world and in terms of their frequency? How often do they occur? How dangerous are they when they occur?

Finally, in your opinion and if you would not mind sharing, what was the cause of the exploit and how did you prevent it from happening again (or were you proactive in preventing it?)?

Perhaps one day the dissonance in the harmony will end. We're just trying to create a fun world, right?

Sincerely,

Raewyn
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