Re: Best Class Ever
I have tried several games that had this classless thing, but never quite got to grips with it. Bring in a class tends to define so many hidden 'mental' parameters on how you will play.
The new Dungeons and Dragons engine.. (v4?) like that used in Neverwniter Nights was interesting, you defined a broad class.. but then you could choose from a plethora of skills which could give your chracter a unique 'sub class' with 1000's of possible choices.
Last edited by MudMann : 11-10-2009 at 06:54 PM.
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