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Old 01-03-2004, 05:27 PM   #34
Delerak
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Join Date: Apr 2003
Name: Dan
Location: New York
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Jiles that makes no sense. Your skills are NOT tied to your profession, I think that is the point. People grow and become different, just because the warrior has kick, bash, and disarm, doesn't mean the warrior cannot become a well off smuggler who has a sharp tongue for business, and a sharper blade by his side. You have to understand that the skills do not define you or your character, they simply give you what you were made to have. Some people are natural fighters, it's in their blood, hence warriors. And some people are intelligent, witty, undeniably quick with their minds, these can be magic-users or rogues. What I'm trying to make you see is that whether you have a class-based or a classless it's still not going to matter, the problem with classless is that you have no starting point for your character's persona, he is just sitting their with a bunch of skills YOU the player picked, and so she has no way to start out in the gaming world except for you to decide more things that are probably not going to stay flush with the character's persona, since you picked all of the skills for character you have to make a lot more decisions like how they would react to this or that situation. With a class you at least have somewhere to start and then work your way up into the character's personality and "profession".
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