I am in the process of writing a science fiction game and I am debating privately with myself during the design process. I know I want to add a sport (or maybe multiple sports) to the game, but I wanted to know if anyone here had any input about how I could implement a somewhat real-time sport and if there are any sports today that would translate well into a MUD system.
Secondary question is...How would I write a room-based world with room tiles accurately ?
I want to write a room system that, like I said, has a map of the room, it's objects, and contents. I am trying to think of how it would work from creation to modification. I want it to be capable of being other shapes besides squares and rectangles and it has to be geographically accurate for the flight system I plan to add.
Thank you.
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