Thread: Combat system
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Old 11-06-2003, 03:11 PM   #2
Koryon
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If you're friend needs examples of stuff, he probably isn't good enough to tackle the massive task of building a combat system, and skills, and spells.

Of course:

[code]
int damage()
{
return (1+(int) (10.0*rand()/(RAND_MAX+1.0)));
}
[/quote]

Could be called an example of a combat system, but I think you're looking for something a *little* more complicated?

Looking at an example is not they way to do that, that one begins with a pencil, a piece of paper, a lot of caffeine and a lot of free time.
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