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Old 06-06-2013, 02:01 AM   #82
Juason
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Join Date: Aug 2007
Location: Austin, TX
Home MUD: Dragonrealms
Posts: 31
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Re: Join Dragonrealms today!

Heh, let's keep it civil. I can understand where Jaz is coming from. Some MUDders may not want any combat system in their "perfect idea" of a MUD.

It is true, however, that we have tried to provide tools for keeping combat simple. You can toggle the messaging for various amounts of detail and engagement is automatic when you attack something not within range. As Ardent mentioned, you can ignore the 25-something attack verbs and just use ATTACK, and the system decides what would be a reasonably-good sets of combos to use with that given weapon, and cycles through them.

The goal has been to keep the complexity that many people seem to like, yet provide enough flexibility and novice-friendly tools so it has wider appeal.
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