Re: Astria Mud Creator/Client
A couple of questions come to mind after looking over the website.
1) What language is the engine written in?
2) Are "events" scripted in language, or purely soft-coded with OLC interface? A mixture of both? Does the OLC allow for creation of unique skills/spells/etc without scripting or programming?
3) Is there backend documentation to support the engine?
It looks neat, and I like the idea of designing it to be easy-to-use and with an emphasis on GUI.
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