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Old 11-07-2008, 05:01 AM   #8
Aeran
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Join Date: May 2005
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Re: Barriers to commercial MUDs

I think coding a MUD engine from scratch is pretty simple. Atleast if you don't aim for some epic game with hundreds of classes. The main problem is that it takes some time and dedication to write it.

My suspicion is that the bigger challenge is to get content for the game. E.g zones, and story writing.
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