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Old 06-11-2011, 03:57 AM   #11
Ceddrwyn
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Join Date: May 2011
Posts: 10
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Re: Creating a Windows mud

I got it to work. No permission errors, just missed something that wan't explained in step. Was able t log on initially as telnet localhost 4000 but I can't get back in. I have tried telnet 127.0.0.1 4000 and entering my ISP but I get a timeout error or connection refused. I went into firewall and opened port 4000, but no luck.

I don't want to pay for a server until I at least have an alpha version available for testing.

Which mud server is $5 a month. I was going to set up my own server eventually.

.....

I read the documentation at circlemud, typed /bin/circle & to restart mud and was able to connect. What do I need to do to keep my mud up on my computer in between seesions, or am I going to have to restart everytime?

........

I just found FrostMUD.com, supposedly a free hosting site. Anyone know anything about this? There is an addition to the TOS from 2009. I wrote the owner to see if he is still doing this. Heh he, he is in my state.

Dune offers basic hosting for $6 amonth.

On average, what kind of bandwidth am I looking at maximum? Not with a lot of players. If it is successful, I can always upgrade.

Last edited by Ceddrwyn : 06-11-2011 at 12:42 PM. Reason: adding info
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