Thread: possession
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Old 07-17-2002, 05:26 PM   #3
Neranz Laverani
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Join Date: Apr 2002
Location: The States
Posts: 116
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Problems and questions:

You get killed.
You possess your killer's body.
You kill your killer.
Your killer possesses your body.
Your killer gets you killed.
You possess your killer's body.

You've got the possibility for an infinite loop there, one that would eventually get tiring.


Now say you put some sort of protection in so that a player cannot be killed (or doesn't loose experience) while possessed.

Your friend kills you.
You possess your friend.
You take your friend's body to kill uber mob to get uber piece of equipment.

You've got the possibility for cheating now.

Careful consideration would have to go into developing a solution that limits the possibility of endless loops of vengence and cheating.

Is strength the right thing to limit? Someone possessing a mage or a thief doesn't suffer much if their strength is reduced because mages and thieves don't rely on strength as much.

How long would possession last?

Neranz Laverani, Seeker of Knowledge
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