Re: Roleplay: Up for Reward?
Yeah, thus far I like the idea. Previously, I played IRE games and there wasn't much to encourage roleplay except for self-will and the occasional fleeting interaction with other roleplayers. There's an entire list of things you can use valor for in Arantha, it's more then entire concept that delights me. Do you feel it's more beneficial to have a system where roleplay is rewarded, then?
EDIT: I say that despite your first sentence, because I feel 'iffy' RPers will do what they will do, they'll get better or they won't. The reason I find the system is beneficial is because it promotes an IC environment and player interaction on a RP level.
Last edited by Odd Raven : 02-24-2012 at 09:28 AM.
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