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Old 05-06-2003, 01:27 PM   #8
Grey
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Join Date: Apr 2002
Location: Stony Brook/Chestnut Ridge, NY
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While I have enjoyed D&D on ocassion I have always felt that the alignment system is restricting. But it fits the way the game is "played". Seasons of Almadyn actually uses a sliding alignment system (seen on other muds as well). I felt that a person will never always be either GOOD or EVIL but struggle with these feelings, much like one does in real life. So, quests, killing, pk'ing, etc all modifies your alignment ever so slightly depending on certain factors.

Put yourself is the shoes of one who has just killed a lawful good priest. Would ou feel less good/more evil or is that how everyone else would feel?
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