Well as I pointed out in another thread, you wouldn't spam the newbies - you'd wait until people had been playing for a while and then start spamming them. Some of the larger muds are able to pressure players into buying expensive donation equipment - persuading them to vote twice per day would be simple by comparison.
Which at first glance is a perfectly reasonable idea. The problem is that it opens so many new doors to abuse.
It skews the results because a much larger percentage of the playerbase are likely to vote, simply to get rid of the spam. Thus a mud with a smaller playerbase might end up with a far higher ranking than one with a large playerbase, simply because the latter mud doesn't pressure the players into voting.
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