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Old 05-26-2006, 01:02 AM   #14
Delerak
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Join Date: Apr 2003
Name: Dan
Location: New York
Posts: 716
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I am creating a mud based on Athas. The Darksun World. If you can't realize the fact that I have a great passion for the setting, then you are blind.

I read the books, I ran my own campaigns and even played Darksun on tabletop years before Armageddon existed. I am not going to get into a ****ing contest with armageddon players on topmudsites because they wanna know what's going to be different about my mud comparatively speaking to armageddon.

Armageddon has taken from Dune, Darksun, and other books, settings for their clans. You can't compare a mud strictly based on Darksun to it. So if any of the other staff at DS want to do it, that's their perogative to do so. It's in Alpha stages and is far from even allowing players. This is all I have to say about that.



Staying on topic, if anyone is interested in building for me, contact me. If you want to work with our coders, contact Xione. I'm including my introduction to the world below. Thanks.

[code]
The endless wastes...The burning sand...The crimson sun...This is the
world of Athas, the world of the Dark Sun campaign setting. Athas'
savage, primal landscape is the result of long centuries of ecological
and magical abuse. The world is dying. It breathes its last gasps as
water turns to silt, grasslands become sandy wastes and jungles decay
into stony barrens. Still, life finds a way to endure even in these
hellish conditions. In fact, it thrives.

Athas is a place of contrasts. Bleak deserts exist beside verdant
belts, rocky badlands give way to thick forests, and scrub plains
surroud opulent oases. These contrasts go beyond envrionmental
conditions. Magic, for example, is relativly scarce and universally
feared, while psionic powers are a common and accepted part of life.

Water is more precious than gold in this resource-depleted world, and
metals of all sorts are likewise in short supply. Except for heat and
sun, blood and dust, few things can be found in abundance.

Children growing up beneath the crimson sun don't aspire to become
heroes. True heroes who champion causes or seek to make the world
a better place are as rare as steel on Athas. Living to see the next
dawn is more important than defending a set of beliefs, so survival
ultimately motivates all living creatures- not virtue or righteousness.

Today, Athas rushes toward its future. If the course of destruction is
to be diverted, if Athas is to be restored, then more heroes must grab
the reins of destiny and give Athas a new hope.[/quote]
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