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Old 10-22-2003, 03:44 AM   #3
Hephos
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Join Date: Feb 2003
Location: Sweden
Home MUD: www.sharune.com
Posts: 359
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It would be under a diku codebase, hence free to play.

What we are thinking about is maybe coding some client, perhaps along with some "snippets" for the features it would add to the game (to add to muds) and release public to people (for free) to use commercially. Maybe they could accept donations for "selling" off the client to the players. Of course the client would need to be good enough to compete with existing mud clients. But as i see it, it would be no problem at all to make one like that.

At the moment about 80-90% of our players use our custom webbased applet client (or the download version), and it can in no way compete with zmud, mudmaster or similar clients. (Although it offers exclusive custom features, such as RGB colors and static, auto updating wilderness maps, prompts etc). However, it would not take much work to make it good enough so people would rather use it than any other clients.

The client would in no way be related to any dikucode, and would use its own protocol for the features that would be included in a "snippet" to put into the games (diku and non-diku).
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