We save our player character information in XML format on the server, not in a database (scheduled for later release). The MD5 encryption we use has certain limitations as we have encountered as several clients dont pass the strings over correctly through the server-side client.java interface.
MS Windows Telnet has problems w/ the welcome screen (i.e. ASCII not wrapping correctly) while other terminal programs work fine, so yes... it can be a client's issue as well.
-- M
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