Okay, a lot of discussion and examples have gone into creating a dynamic system that describes wilderness areas. But here's the question that I lay to you...
"How do you dynamically create a city, or the interior of a building?"
For a city do you actually have 'building' objects which are enterable?
For the interior of a building do you use a flag to describe it as interior? And how do you deal with things like hallways, alcoves, etc?
I've got ideas but I'm just interested what others have done/are planning to do...
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