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Old 01-09-2013, 03:56 PM   #15
Newworlds
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Join Date: Aug 2007
Name: NewWorlds
Home MUD: New Worlds
Posts: 1,425
Newworlds will become famous soon enoughNewworlds will become famous soon enough
Re: Encouraging Roleplaying

I would agree if the reward was only loot or points. But if the reward is political power, social prowess, status, and symbol, it can be a great thing.

For example, in NWA nearly every guild requires intense roleplay to join, then roleplay to gain status, then roleplay to gain positions of authority. The only exception to this is the Rogues guild which has no leadership, no (or very little) requirement to roleplay to join, and is basically a loner type guild. The purpose of this guild was for players who were up and down alot, perhaps playing from school or work and couldn't guarantee they would be available for long discourses in roleplay or interaction. Or for players who just don't want to have leaders enforce rules.

It is a grand concept and has worked beautifully, however, the downside for these carefree, lawless group is that they have social, political, and personal disadvantages. This is the check and balance on roleplay reward.
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