Re: Elder Scrolls 4: Oblivion
Another Oblivion fan here! I consider myself a mudder rather than a gamer and finally tried this game out last summer after a mudding clannie of mine told me to trust him and try it out
I also play a few different muds right now and wish each of implementer/mud owner would play Oblivion and learn some game design lessons. So many muds are still hung up on making puzzles too hard or making combat too hard or too easy. Oblivion rocks in allowing you to adjust the difficulty on things...
Here's the site I visit when I encounter a glitch or just need a helping hand:
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