Top Mud Sites Forum Return to TopMudSites.com
Go Back   Top Mud Sites Forum > MUD Promotions and Events > Advertising for Staff
Click here to Register

Reply
 
Thread Tools
Old 05-30-2002, 11:46 AM   #1
Ostoles
New Member
 
Join Date: Apr 2002
Location: North Carolina
Posts: 17
Ostoles is on a distinguished road
Send a message via ICQ to Ostoles Send a message via AIM to Ostoles Send a message via MSN to Ostoles
Talking

Age of Prophecy is a highly fantasy-based game with role-playing that is
enforced. We are running on Rom 2.4b6, highly modified. Some notable
features that deviate from stock Rom are: an enhanced fighting system based
off of character anatomy, an advanced clan system allowing on the fly
creation and editing, enhanced weather system with player interaction,
a fully featured mining system, and advanced player creation. We have
over 225 spells with over 9,800 rooms.

If you are interested in helping in the development of Age of Prophecy into
the next generation of mud gaming please stop by and see us. Below are the
positions open and their descriptions, specific requirments, how to apply,
and the things to include in your application.

Builder
-Building using an enhanced version of OLC 1.81. Many additions make
building easy on Age of Prophecy. Code support is great in that if you
request something added to OLC it will usually be done within a day or two.
Your areas must also be written with a sense of RP. Also, no experience is
required as we will train those who require it. All we ask is that you be
willing to learn.
 How to apply: Connect to Age of Prophecy and write a note to immortal.
               Email Ostoles@directvinternet.com
               Aim: Ostoles
               MSN: Ostoman@hotmail.com
               ICQ: 86937973

 What to inclue: Mudding experience.
                 Building experience.
                 Why you want to help.
                 Why you should be chosen.
                 Three sample descriptions that are of your own creation.

Programer
-Programing using the C program language. We have a wide range of features
currently and would like to add more. So with the combined efforts we can
create one of the best muds around. We do ask that you have some experience
and willing to devote time to your work. All programers are given their own
accounts on the system (p250, 196m of ram, 8 gigs of space) for as long as
they contribute to the development team.
 How to apply: Connect to Age of Prophecy and write a note to immortal.
               Email Ostoles@directvinternet.com
               Aim: Ostoles
               MSN: Ostoman@hotmail.com
               ICQ: 86937973

 What to inclue: Mudding experience.
                 Coding experience.
                 Why you want to help.
                 Why you should be chosen.
                 Some sort of sample code that you have made.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Others
-Anything that you think we might need and have missed here. We are always
open to new ideas so it would not hurt to talk to us about them.
 How to apply: Connect to Age of Prophecy and write a note to immortal.
               Email Ostoles@directvinternet.com
               Aim: Ostoles
               MSN: Ostoman@hotmail.com
               ICQ: 86937973

 What to inclue: Mudding experience.
                 Proposed position
                 Why you want to help.
                 Why you should be chosen.
                 Description of the position and an example of how you would do it.
Ostoles is offline   Reply With Quote
Old 06-04-2002, 03:14 PM   #2
Noximist
New Member
 
Join Date: Apr 2002
Location: New Brunswick, Canada
Posts: 27
Noximist is on a distinguished road
Send a message via ICQ to Noximist Send a message via MSN to Noximist
I wouldn't recommend working for this guy; he's blatantly ripping off other MUDs. Ie:

http://mud.darktech.org/aop/text/ideas.txt

I found that while exploring his website, wondering why some of his features were so similar to ones from my MUD (we have some rather uncommon things, and even the names were identical) - it's a list of skills and spells from my place, along with dozens of helpfiles and things he only had access to because he had made the pretense of being a builder some time ago. Feudal Realms and various other MUDs have had similar treatment, in the same directory... fun, huh?

Anyway, if you want to work for someone whose creativity comes directly from other sources, go for it... but I thought I'd post this in case it makes you think twice. Good gods, some people are sad.
Noximist is offline   Reply With Quote
Old 06-04-2002, 04:22 PM   #3
Ostoles
New Member
 
Join Date: Apr 2002
Location: North Carolina
Posts: 17
Ostoles is on a distinguished road
Send a message via ICQ to Ostoles Send a message via AIM to Ostoles Send a message via MSN to Ostoles
Using ideas is not exactly ripping people off. You had one feature on your mud that i extreamly liked and created my own version of it. I dont see that as ripping off ideas from you. And there is nothing else gotten from other muds. So anyway. Thats all. Ideas are free and not owned by anyone. As for working for you it was almost 2 years ago. and i just started coding last July.
Ostoles is offline   Reply With Quote
Old 06-04-2002, 04:33 PM   #4
Noximist
New Member
 
Join Date: Apr 2002
Location: New Brunswick, Canada
Posts: 27
Noximist is on a distinguished road
Send a message via ICQ to Noximist Send a message via MSN to Noximist
I'm not bringing the argument we just had here. However, you were last on my MUD (well, before this) maybe two days ago - not two years ago. You also never explained why you have long logs of MUDs' logins, skillsets, score sheets and helpfiles in files named 'ideas' if you didn't use them, or plan to. Or why you believe that copying commands' exact uses and names without doing anything other than suggesting they were of your own invention is fine, if you appreciated our having them so much. *shrugs*

( http://adarkportal.com/fromaop/ideas.txt ... I knew what you'd do, so I thought I'd mirror it so as to avoid looking like a paranoid lunatic. I didn't do the same for the stuff from Medievia, Feudal Realms, or Clandestine out of kindness toward their admins, though about the first one.. heh.)
Noximist is offline   Reply With Quote
Old 06-04-2002, 04:43 PM   #5
Ostoles
New Member
 
Join Date: Apr 2002
Location: North Carolina
Posts: 17
Ostoles is on a distinguished road
Send a message via ICQ to Ostoles Send a message via AIM to Ostoles Send a message via MSN to Ostoles
What commands are from your mud of any of them other then walkmode. Your holding up logs that show nothing other then i had logging mode on. As for it being named ideas.txt its ideas isnt it. and they are not imp'd so why would i give you credit for something i'm not using? I dont see the issue here, sorry. When/if i do use them exactly the way you have them, then you can start complaining about not getting credit until then its not really a subject that needs discussion.
Ostoles is offline   Reply With Quote
Reply


Thread Tools


Age of Prophecy, Highly Fantasy Based Mud Hiring. - Similar Threads
Thread Thread Starter Forum Replies Last Post
Seeking Fantasy MUD Danlor Advertising for Players 4 03-18-2005 07:23 PM
Fantasy becomes reality, look at this link! The Vorpal Tribble MUD Humor 4 04-24-2004 10:22 PM
Are you looking for a fantasy mud like no other? Keljorian Advertising for Staff 0 10-17-2003 05:11 PM
Fantasy Bumperstickers The Vorpal Tribble MUD Humor 27 08-27-2003 07:20 AM
Age of Prophecy, (Rom 2.4b6...Highly modified): Bu Ostoles Advertising for Staff 0 04-23-2002 05:09 PM

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

All times are GMT -4. The time now is 08:14 AM.


Powered by vBulletin® Version 3.6.7
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Style based on a design by Essilor
Copyright Top Mud Sites.com 2014