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Old 05-28-2009, 06:59 AM   #1
rhylin
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Question Ok so I have a noob question!

Alrite, I downloaded the Dawn of Time codebase and got it compiled and running using this guide:

http://www.dawnoftime.org/download/d...gwin-notes.txt

Dawn of Time isn't necessarily the codebase I will be using, I just decided to try it out because it seemed interesting and had a good guide for setting it up.

I used Cygwin, got it all compiled, and when I got to the last step of the guide (typed ./dawn 4000 to start it up on port 4000) it gave me a bunch of output ending in this:

Quote:
:: switching to daemon mode (background running process)
:: The mud is now running in the background, process id = 7432
Then I opened up Zmud, and started a new session using my ip address as the host and 4000 as the port. It couldn't connect.

So I went back to Cygwin and typed: telnet <my ip address> 4000
And I got this output:
Quote:
Trying <my ip address>...
telnet: Unable to connect to remote host: Connection refused
My firewall is off, and it's set to allow port 4000 anyways. I am running Vista. WHAT DID I DO WRONG?!?
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Old 05-28-2009, 07:28 AM   #2
Mabus
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Re: Ok so I have a noob question!

Try using either "localhost" or "127.0.0.1" as your address (without the quotes).

Not a Cygwin expert (I prefer AndLinux), and I do not know the particulars of your software/hardware (firewalls, security, routers, etc.) setup, so I cannot answer the question fully.
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Old 05-28-2009, 07:49 AM   #3
rhylin
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Re: Ok so I have a noob question!

'localhost' worked, thanks!
I have a couple more questions though:

How do I disconnect the MUD?
Also, how can I create a script that will attempt to connect it every 5 mins, in case it goes down? This is mentioned here:

http://www.dawnoftime.org/getting_st...ental%20Notes:

Thanks!
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Old 05-28-2009, 08:05 AM   #4
Mabus
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Re: Ok so I have a noob question!

Quote:
Originally Posted by rhylin View Post
'localhost' worked, thanks!
Welcome.
Quote:
Originally Posted by rhylin View Post
I have a couple more questions though:

How do I disconnect the MUD?
If you mean "shutting down the MUD server" this is usually accomplished by either:
1) A command from the admin-staff character from within the game (in DoT I think this is "shutdown", believe it or not). This is the preferred method.
2) Using "kill" on the process from your Cygwin shell. Read up on "ps" and "kill" at Linux sites.

Quote:
Originally Posted by rhylin View Post
Also, how can I create a script that will attempt to connect it every 5 mins, in case it goes down? This is mentioned here:

http://www.dawnoftime.org/getting_st...ental%20Notes:

Thanks!
This is usually accomplished by a "cron job".
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