|12-20-2011, 11:28 AM||#1|
Join Date: Dec 2011
The lands of Aramanth are ravaged by two warring factions (1) the surface dwellers, (2) the denizens of the Underdark. Aramanth has many well honed features including:
- 75000 rooms (25000 Areas, 43000 Surface Map, 7000 Underdark Maps).
- 25 player selectable races.
- 21 player classes.
- Over 600 spells.
- Almost 250 skills.
- Player owned warships.
- Player owned houses.
- Player clans /w clan constructed clan halls.
- We would like to see more roleplay, come form your own role playing clan.
The story of the world of Aramanth is a simple one, but that makes it noless tragic. The world is shattered, effectively split in two between the surface world and that of the Underdark, a massive collections of caves and tunnels that runs underground. On the surface, the Overlend races make their homes, while the Horde races either choose or are forced to live in the dangerous Underdark. For all of recorded history, the Overlend and Horde races have been at war. Armies march forward to combat, one side wins and slays the other, then is destroyed itself by another army. It is a vicious cycle of warfare and neither side seems inclined to put a stop to it. The Overlend races talk of peace, but it's a peace that would cost the lives of all unclean or unpure races of the dark. The Horde races know only war, trained from birth to live in hostile environments. Horrible creatures make their homes in the Underdark, more than willing to kill any victims for food or sport, but it's just as likely a young Horde member will find himself dead from the blade of one of his kin.
It's the world of Aramanth, where reflexes and fighting skills are constantly honed to perfection, where adventure waits around every corner, and death can lurk behind even the most friendly of faces. It's a world of combat and destruction, where fame and fortune go to the aggressive and the meek get stomped into the ground.
Whether banding together with members of your faction to repel an invasion, or raiding rival hometowns, to simply grouping with guildmembers to conquer planar zones or mud-wide quests, Aramanth offers multiple challenges. Many players are often found sailing vast oceans in warships.
So roll your character and join the side of your choosing, maybe YOU can turn the tides of war!!