|01-21-2016, 03:48 AM||#1|
Join Date: Jul 2010
Wayfar 1444: 2016 Roadmap & Call for Contributors
About 4 years ago I started a sci fiction MOO called Wayfar 1444. MOO is often thought of as a talker/RP platform, but you can code your own game mechanics quite easily, which is why I chose to use it. Wayfar features a procedurally generated galaxy with player created buildings, an in depth crafting system, and plenty of mayhem.
I have published a high level overview of what we want to accomplish in 2016:
Wayfar 2016 Roadmap
This touches on some of the features we'd like to finish this year. I posted this in the seeking players section, as player feedback is very important to the development of new features and fixing old ones. However, we're also seeking contributers, both builders and writers, as well as competent coders. For those who have tried the game I'd welcome your thoughts, and if you haven't tried it, I would encourage you to do so and then let me know what you think.
Connection info is here -
Recommend client is mushclient, although most any client will work.
Thanks for reading,