Top Mud Sites Forum Return to TopMudSites.com
Go Back   Top Mud Sites Forum > MUD Promotions and Events > MUD Announcements
Click here to Register

Reply
 
Thread Tools
Old 05-06-2008, 02:20 AM   #1
bc-dev.net
New Member
 
Join Date: May 2008
Name: Matt
Posts: 10
bc-dev.net is on a distinguished road
FMud 0.1 released

FMud is a simple web based Flash mud client.


Last edited by bc-dev.net : 05-06-2008 at 09:33 AM.
bc-dev.net is offline   Reply With Quote
Old 05-06-2008, 06:46 AM   #2
Kepo
New Member
 
Join Date: Apr 2008
Home MUD: Eragard
Posts: 11
Kepo is on a distinguished road
Re: FMud 0.1 released

Very cool. I just checked out the demo and it was great even though it's only the first release version. I hope you'll continue to develop it because I'll definitely be using it.
Kepo is offline   Reply With Quote
Old 05-06-2008, 02:17 PM   #3
kodath
New Member
 
Join Date: Apr 2008
Posts: 3
kodath is on a distinguished road
Re: FMud 0.1 released

Ooh, nice. If I would own a mud, I'd definately be interested.
kodath is offline   Reply With Quote
Old 05-07-2008, 01:28 PM   #4
tyme
New Member
 
Join Date: Aug 2007
Posts: 3
tyme is on a distinguished road
Re: FMud 0.1 released

Very awesome. I will probably wait for the next release and deploy it on our MUD's website. This seems so much better than the Java clients I've used so far.

-Duren
tyme is offline   Reply With Quote
Old 05-13-2008, 11:31 AM   #5
bc-dev.net
New Member
 
Join Date: May 2008
Name: Matt
Posts: 10
bc-dev.net is on a distinguished road
FMud 0.2 released



This version is just a small update to include support for ANSI grey (black) colour.

Bugs, comments, feedback or suggestions to
bc-dev.net is offline   Reply With Quote
Old 05-13-2008, 12:35 PM   #6
Threshold
Legend
 
Join Date: Apr 2002
Home MUD: Threshold RPG
Posts: 1,260
Threshold will become famous soon enough
Re: FMud 0.1 released

Wow. That is GREAT WORK.

Is this an open source project?
Threshold is offline   Reply With Quote
Old 05-13-2008, 12:50 PM   #7
Threshold
Legend
 
Join Date: Apr 2002
Home MUD: Threshold RPG
Posts: 1,260
Threshold will become famous soon enough
Re: FMud 0.1 released

Could you explain how one uses the crossdomain.xml file (or point me in the direction of a web page/site) so the flash client can be located on a web host and connect to a mud that is on a different machine?
Threshold is offline   Reply With Quote
Old 05-13-2008, 01:04 PM   #8
Threshold
Legend
 
Join Date: Apr 2002
Home MUD: Threshold RPG
Posts: 1,260
Threshold will become famous soon enough
Re: FMud 0.1 released

Are you interested in bug reports or anything of that nature?

If so, what method of reporting do you prefer?

This is a very cool project, with potentially huge benefits to all muds.
Threshold is offline   Reply With Quote
Old 05-13-2008, 07:22 PM   #9
bc-dev.net
New Member
 
Join Date: May 2008
Name: Matt
Posts: 10
bc-dev.net is on a distinguished road
Re: FMud 0.1 released

I am going to wait until I have a stable version before I release the source.

As regards to the crossdomain.xml file, unfortunately that is now obsolete with the latest version of Flash Player. I hadn't realised Adobe changed the security model in the latest version and forgot to upgrade. I've posted about it on my site and updated the download package with the necessary files and instructions.



That post has more detail as well as links to the Adobe documentation. The essential differences are that a socket policy file is now compulsory, even for apps connecting to servers on the same domain, and this policy file has to be served on either port 843 or the port the mud server is running on.

I am happy to get feedback either as comments on the website or via email if you prefer.
bc-dev.net is offline   Reply With Quote
Old 05-27-2008, 05:12 AM   #10
bc-dev.net
New Member
 
Join Date: May 2008
Name: Matt
Posts: 10
bc-dev.net is on a distinguished road
FMud 0.3 released



Bright versions of ansi colours are now displayed correctly and fully configurable, and I've also improved the parsing so most of the colour bleed type bugs should be gone.

I'd also be interested in hearing what other features people would like to see in FMud, bearing in mind that it's supposed to be a basic generic client. There are a lot of things you can do with flash in terms of custom windows, buttons, gauges etc., but most of these would be game specific.

Bugs, comments, feedback or suggestions to
bc-dev.net is offline   Reply With Quote
Old 05-28-2008, 07:23 PM   #11
Kylotan
Member
 
Join Date: Jun 2003
Location: Nottingham, UK
Home MUD: Abattoir (Smaug)
Home MUD: ex-Jellybean (Smaug)
Home MUD: ex-Dark Chambers (Merc)
Posts: 174
Kylotan is on a distinguished road
Send a message via ICQ to Kylotan Send a message via AIM to Kylotan Send a message via MSN to Kylotan Send a message via Yahoo to Kylotan
Re: FMud 0.1 released

I'd love to use this, but since I can't use port 843 on a shared host, it would presumably involve hacking in HTTP support into the MUD's connection code, which looks like too much work.
Kylotan is offline   Reply With Quote
Old 05-29-2008, 04:13 AM   #12
bc-dev.net
New Member
 
Join Date: May 2008
Name: Matt
Posts: 10
bc-dev.net is on a distinguished road
Re: FMud 0.1 released

You could try approaching your host and asking them to serve a master socket policy file for all their hosted games on port 843. It shouldn't be too difficult for them to setup - the adobe site has several premade scripts which can be used to serve the file.
bc-dev.net is offline   Reply With Quote
Old 07-12-2008, 07:51 AM   #13
bc-dev.net
New Member
 
Join Date: May 2008
Name: Matt
Posts: 10
bc-dev.net is on a distinguished road
Re: FMud 0.4 released



I've added a split screen scrollback mode and command echo colour is now configurable under settings. I've also added support for password hiding which should work with standard server implementations of ECHO.

I am also able to offer game specific custom versions of the client, please contact me for details.

bc-dev.net is offline   Reply With Quote
Old 07-12-2008, 02:13 PM   #14
scandum
Senior Member
 
Join Date: Jun 2004
Posts: 315
scandum will become famous soon enough
Re: FMud 0.1 released

Linux VT100 support would be nice. It's documented in 'man console_codes' - particularly cursor handling and scrolling region handling.
scandum is offline   Reply With Quote
Old 09-03-2008, 03:33 AM   #15
bc-dev.net
New Member
 
Join Date: May 2008
Name: Matt
Posts: 10
bc-dev.net is on a distinguished road
Re: FMud 0.5 released

The major change this version is a rewrite of the way the display is handled. This should dramatically reduce the memory usage of the client, particularly after extended use.

Full release notes and download link:

bc-dev.net is offline   Reply With Quote
Old 10-15-2008, 05:25 PM   #16
bc-dev.net
New Member
 
Join Date: May 2008
Name: Matt
Posts: 10
bc-dev.net is on a distinguished road
FMud 0.6 released

Version 0.6

Released on 15th October 2008.

1. Removed extra spacing from between lines in the output window.
2. Settings are stored locally between sessions in a “Flash cookie”.
3. You can now set the dimensions of FMud in the embedding page.
4. Added ability to set default font, font size and window title.
5. Updated README and FMud.html files.

Please see the README for information on the new parameters that need to be set in the html page. If you drop this release into your existing html page it will NOT work correctly.



bc-dev.net is offline   Reply With Quote
Old 11-07-2008, 04:56 PM   #17
Orrin
Member
 
Join Date: Jul 2008
Name: Matt
Posts: 141
Orrin is on a distinguished road
Re: FMud 0.1 released

Version 0.7

Released on 7th November 2008.
1. Fixed major bug when using FMud with Linux.
2. Removed display_height parameter. The dimensions of FMud are now calculated automatically from the height and width set in the embedding page.
3. Added policy_port parameter. This allows you to specify the port where the socket policy file is served. However, this file will be ignored if there is a master socket policy file on port 843.
4. Added support for aliases, triggers, macros and scripting with javascript. See for details.
5. A log of the output window can be saved in plain text or HTML format.
6. Updated README and FMud.html files.
Saving and loading features require Flash player version 10.


Orrin is offline   Reply With Quote
Reply


Thread Tools


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

All times are GMT -4. The time now is 07:16 PM.


Powered by vBulletin® Version 3.6.7
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Style based on a design by Essilor
Copyright Top Mud Sites.com 2022