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Old 07-13-2002, 11:30 AM   #1
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Join Date: Apr 2002
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ritaker is on a distinguished road
im running a heavily modified visionmud which we plan on rewriting into c++ this fall. However two massive problems with our original codebase is plaguing us. First, in combat players can't actualy harm each other. They can hit mobs, smobs, but never other players. In combat they'll just parry each others hits or dodge them. Oddly, this is a problem with the codebase we adopted long ago. Natruely this is a large problem in a pk/rp  racewars mud. Players cant kill each other but they can kill mobs and mobs and kill them...puzzling no? Furthermore, our greatest problem is with zones that somehow loose their room descriptions. This is a massive problem, and frusteration our small army of builders. Anyone with vision mud background know why this is occuring? Thanks for the help.
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