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Old 01-26-2004, 10:12 PM   #1
gutterzombie
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Old 01-26-2004, 11:34 PM   #2
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A little more information required, what sort of scripting are you talking about? For a codebase, if so which one, for a mud client, if so which one, so other form of scripting, if so what exactly?
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Old 01-27-2004, 11:54 AM   #3
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Old 01-27-2004, 05:10 PM   #4
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Sorry, I don't know anything about Circle code, perhaps someone else can help?
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Old 01-27-2004, 06:06 PM   #5
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I also don't know much about the structure of the CIRCLE code base, but i do know a bit about that which it's derived from. So my question is, are you refering to the actual hard code (that which isn't a script or written in a scripting language) or are you refering to things such as Mob programs which builders use to enhance their areas? Or lastly, are you refering to a completely different module that I wasn't aware CIRCLE had (due to my inexperience with it)?
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Old 01-28-2004, 11:19 AM   #6
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If what you are asking about is mob_progs, which also are called scripts in some codebases, Circle uses something called DG_scripts.

There is a mailing list about it with a FAQ list on this address:
FAQ / Archives:

The people on the mailing list are mostly very friendly and helpful.

DG_scripts also have a website here:
ere:

Hope this helps. The DG_scripts are very versatile and can be used for rooms, mobs and objects.
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Old 01-28-2004, 01:30 PM   #7
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yea thats what i needed thanks
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