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Old 01-08-2009, 05:04 PM   #1
Iphimedia
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Join Date: Jan 2009
Posts: 2
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Does your MUD need staff? Look here.

Greetings to the MUD world,

I'm looking for a staff position on a MUD and figured I'd post on the
message boards I know of with a place for this kind of thing. To that
end, if anyone is interested in contacting me the best way to do so
would be to send an e-mail to cawtisinlai[at]gmail[dot]com, since I am
posting this on more than one forum. Please remember to include any
website/forum links relevant to your MUD.

This has all come about because maybe six months ago I decided I'd had
enough of all the drama and headache the MUDs I played were causing
and stopped playing MUDs altogether. Recently, however, I've realized
I miss the roleplay, interaction and level of customization not found
in graphical games like World of Warcraft.

I have decided my time would best be spent contributing to a smaller
MUD (well, smaller than the 300~ average players online I'm used to).
What I'm looking for is a MUD that is looking for staff, preferably
not only as a builder but in a customer service and roleplay aspect as
well. I am very fond of creative writing and would enjoy the
opportunity to create unique and original designs for items, weapons,
armor, clothing and anything else players might interact with, I'd
mostly prefer not to be limited to rooms/areas only, if at all. I'd
also like to be able to interact with players in an in-character
manner, as well as provide assistance if needed.

I do not require nor expect to be compensated for my time and work in
any other way than being allowed to continue contributing to your
game.

As far as my background goes:
-I have 8 years experience with MUDs, as a player I was always heavily
into combat and have scripted multiple combat systems (trigger-based
semi-autonomous combat healing aides, for those who don't know what I
mean) in ALClient, MudBot and of course zMUD and cMUD. I also
contributed to the games I played avidly, creating hundreds of unique
designs for all sorts of items such as weapons, armor, clothing,
jewelry, potion vials and various mundane items.
-Professionally I work in the customer service/technical support
industry for fortune 500 companies, so my customer service skills are
excellent.
-I would be able to be in-game any time on the weekends as well as
after work during the week, into the wee hours of the morning.
-I will entertain all offers from anyone who contacts me, regardless
of MUD genre.
-While I have little experience building, I adapt and learn quickly
and will not have a problem learning the system your MUD uses as long
as I am given the opportunity to experiment. I'm a hands-on learner.
Thank you for taking the time to read my long post, it is my hope that
I will be able to find a fun MUD to contribute to soon. If there are
any questions feel free to contact me at cawtisinlai[at]gmail[dot]com.
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Old 01-09-2009, 01:24 PM   #2
Newworlds
Legend
 
Join Date: Aug 2007
Name: NewWorlds
Home MUD: New Worlds
Posts: 1,425
Newworlds will become famous soon enoughNewworlds will become famous soon enough
Re: Does your MUD need staff? Look here.

I bet you have gotten many replies on this one. All muds are looking for quality staff like you so I wish you luck in your endeavors. If you ever feel like playing a mud filled with roleplay and excitement, I'd like to invite you to NW Ateraan, one of the best in the business. We have a good quality staff and playerbase, so I'd like to know what you think by dropping by and seeing how we operate (read help builder if you come on after creation for a staff position).

I am impressed by your qualifications.
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Old 01-09-2009, 02:35 PM   #3
Markov_AU
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Join Date: Jun 2004
Name: Ben
Location: Zelienople, PA
Home MUD: Adventures Unlimited
Posts: 68
Markov_AU is on a distinguished road
Re: Does your MUD need staff? Look here.

I too am impressed, though I also know a lot of MUDs out there would prefer you to have been a player loyal to them for a length of time before hopping in and hiring you. I know er only recruit staff from within our player base on AU, and at this time we're likely much smaller than you'd like as well, due to recent down turns in players.
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Old 01-09-2009, 07:32 PM   #4
Iphimedia
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Join Date: Jan 2009
Posts: 2
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Re: Does your MUD need staff? Look here.

I've a few replies so far from a couple of different games, each one unique from the others. I haven't decided on one yet, so I'm still very much open to more communication and offers. Thanks to all who replied so far and thanks for the compliments on my qualifications!
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Old 03-25-2009, 01:40 PM   #5
Sargas
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Join Date: Mar 2009
Posts: 20
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Re: Does your MUD need staff? Look here.

I thought I would offer you a chance to help create a mud, that a few of us are working on, we are just in the begining stages but if you would like to be in from the ground up let us know.


Sargas

6002
contact myself, Arenlor or Bliss.
*currently I am in another state training so e-mail may be best*
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