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Old 09-30-2008, 11:14 PM   #1
Acaol
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Join Date: Aug 2007
Home MUD: www.darkforestmud.net
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Looking for mostly stock SMAUG mud...

Myself and possibly multiple players, are looking for a good, mostly stock, SMAUG mud. 'Mostly' implying there are good custom addons additions and areas, but for the most part stock code and areas. A short list of important features include:

-A moderately sized active player base 15-35++, give or take, with an active deadly pk community with clanS (and room for possibly another) that are not too progressed for a newbie, or newbie clan, to catch up to

-Level based training and equipment system

-Quests available

-And the rest of the generic guidelines, ansi color, newbie friendly, equipment saved etc

So pretty much the important feature is the first point, seeing how it is the longest and most detailed.

Please reply here or my email.
Acaol (IGN: Norrad)
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Old 10-02-2008, 08:51 AM   #2
nasredin
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Join Date: Jun 2005
Name: Boris
Location: Moscow
Home MUD: ArcticMUD (mud.arctic.org 2700)
Posts: 38
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Re: Looking for mostly stock SMAUG mud...

Well, I'll keep promoting ArcticMUD:

> looking for a good, mostly stock, SMAUG mud.
ArcticMUD doesn't actually belong to SMAUG family, but "Muds of the Diku family are likely to resemble each other more strongly than members of other families resemble each other." / (C)
Unless you really need some specific SMAUG features (which ones?), other DIKUs may do just as well.


> -A moderately sized active player base 15-35++, give or take, with an active deadly pk community with clanS (and room for possibly another) that are not too progressed for a newbie, or newbie clan, to catch up to

Many pk logs are posted at


In one of them,

you may see the number of players on-line:
Total people online : 34

The MUD pwipes every year or two (all characters get deleted, everybody starts at lev1). The last pwipe was almost a year ago. If you try Arctic now and decide to stay, you're likely to have some time to get the idea of the game and after the wipe start on equal terms with everyone else. Until then, you may try to fight with one of the smaller clans - or grow big and powerful enough to attack one of the major ones.



> -Level based training and equipment system
Skill training and spells availability - yes. Most eq isn't level restricted, but every good item is limited. Only the highest chars may afford having the best items (and not lose them to pkill). There are many other things that affect item balance, too.

> -Quests available
More than one can solve. You will have to delegate exploring different parts of the quests to different members of your clan.

> ansi color
certainly

> newbie friendly
Yes, we would like to see more newbies around. However, Arctic is not for the weak of heart - anyone may kill you and, occasionally, you will be killed. You may ask the imms to help you with the commands or the concepts of the game (or post your questions on one of the boards in the game or on our forum at mud.arctic.org), but don't expect anyone to hold your hand or protect you from danger.


Take care,
Nasredin


telnet mud.arctic.org 2700

-----
- "Burn in the eternal reboot of Hell, heretic!"

- "Do you believe in MUD after life?"
- "ArcticMUD is my religion. There is life after death!"
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