|02-21-2003, 08:40 PM||#1|
Join Date: Nov 2002
We recently encountered this error after a Mud crash and have been unable to figure out how to correct it so as to get the Mud up and running again. Any and all help/remedies/thoughts on this matter would be more than appreciated:
Fri Feb 21 20:08:55 2003 :: [*****] FILE: forest.are LINE: 1
Fri Feb 21 20:08:55 2003 :: [*****] BUG: Boot_db: # not found.
You can either reply here, or email us @ email@example.com
|02-21-2003, 11:46 PM||#2|
Join Date: Apr 2002
Location: Chicago, Illinois
Well, do you know what that error means in general?
Straight from the code (I'm assuming 1stMud is a ROM variant)...
log_string ( strArea );
for ( ; ; )
if ( fread_letter( fpArea ) != '#' )
bug( "Boot_db: # not found.", 0 );
exit( 1 );
So it's looking for a # that isn't there, on the starting line.
Do you have a backup or original of that area file somewhere?
Basically you have an incomplete area file somehow, and that's your culprit...
|Error Keeping 1stMud base from Starting up: - Similar Threads|
|Thread||Thread Starter||Forum||Replies||Last Post|
|Keeping Top Level Players Occupied||smadronia||MUD Administration||15||08-03-2012 12:11 PM|
|Good starting code base||darmir||MUD Coding||3||03-08-2006 02:50 PM|
|Finding and Keeping Good Builders||Javen||MUD Administration||4||06-18-2005 10:24 PM|
|Re: 1stMud Area Questions.||April||MUD Coding||1||04-13-2003 05:23 AM|
|keeping vets' new characters in the dark||Burr||Advanced MUD Concepts||2||07-02-2002 02:11 PM|