Top Mud Sites Forum Return to TopMudSites.com
Go Back   Top Mud Sites Forum > MUD Promotions and Events > MUD Announcements
Click here to Register

Reply
 
Thread Tools
Old 09-10-2022, 09:38 AM   #1
the_draaks
Member
 
Join Date: Feb 2013
Location: Midwest
Home MUD: Alter Aeon
Posts: 66
the_draaks is on a distinguished road
Alter Aeon September 2022 Update

Alter Aeon will soon be having a game event centered around the autumnal equinox, starting on the afternoon of Friday, September 16th and ending on the night of Saturday the 24th. This event will feature the Puzzlewood scenario. For the uninitiated, the Puzzlewood is a special event area which pits you against waves of monsters that increase in strength with each successive wave. It is intended to be a challenge for well-heeled groups of high level players.

Recent changes to the game:
  • Gather jobs will reject objects that have had their weight magically altered, such as from a ‘crystal coat’ or ‘unburden’ spell.
  • More improvements to jobs displays, including location names for alchemist and assassin brew jobs and color standardization.
  • The meditate skill can no longer bring you to maximum favor. To compensate, the favor from doing priest jobs has been increased.
  • ‘Detect magic’ now shows a LOT more detail about spells on mobs, and is now level 9 and no longer obscure. The potency of using detect magic on a mob before dispel has been increased, and the ‘dispel magic’ cost has been raised to 18, since it is now more powerful.
  • The ‘fire focusing’, ‘ice focusing’, ‘lightning focusing’ and ‘crystal focusing’ skills now synergize with ‘dispel magic’ relevant to spells with the corresponding element. The better you know ‘spell lore’, the more spell auras you can discern with detect magic before being overwhelmed.
  • The damage for impale has been increased, and some changes have been made to the damage type requirements.
  • ‘Foulblood’ now poisons any attackers that use edged damage types such as slash, slice, chop or claw (though it only nauseates biting attackers).
  • The number of invigorate spells that can be put on a tincture is now dependent on the brewer's druid level.
  • Bitter and sharp tasting food will help you resist being stunned. Spicy foods will instead help you recover from being chilled.
  • ‘Survey’ should no longer give false positives for mining in city-flagged zones.
  • The “compare” command should now work with lapidary gemstones. We added a few new thief-oriented gemstones to the mining and lapidary tables.
  • You can now appraise things you are wearing.
Coming soon:
  • Unified handlers for spell damage, and spells will show relative damage levels on help pages, such as "moderate" or "minor".
  • More polish for jobs and crafting.
  • Automated trivia events.
  • Implementing the ‘hunting’ skill.
Next month, we will have our Halloween Havoc event, as well as releasing a number of new areas, including the high level zone of Port Crimsonia for the continent of Ramanek and Nightmare Plane 5 solo and group 4 areas.

Primordial Chaos is very nearly complete. It will be released for the Thanksgiving event. A reinforced Font will lead there from the City of Fonts.

For more information, please refer to our latest Youtube update here: https://youtu.be/Acb6THf0gJA
the_draaks is offline   Reply With Quote
Reply


Thread Tools


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

All times are GMT -4. The time now is 06:52 PM.


Powered by vBulletin® Version 3.6.7
Copyright ©2000 - 2022, Jelsoft Enterprises Ltd.
Style based on a design by Essilor
Copyright Top Mud Sites.com 2022