Top Mud Sites Forum Return to TopMudSites.com
Go Back   Top Mud Sites Forum > Mud Development and Administration > MUD Coding
Click here to Register

Reply
 
Thread Tools
Old 11-07-2002, 12:10 PM   #1
Saeven
New Member
 
Join Date: May 2002
Posts: 4
Saeven is on a distinguished road
I don't know why they removed this post last time.

Here goes.

Those interested, I can't cut and paste the article I wrote here, so here's a link.

Saeven is offline   Reply With Quote
Old 11-07-2002, 01:42 PM   #2
Terloch
Member
 
Join Date: Apr 2002
Location: Chicago, Illinois
Posts: 152
Terloch is on a distinguished road
Cool idea, and you are dead on right, the race setup in merc/diku/rom is a nasty mess...
Terloch is offline   Reply With Quote
Old 11-07-2002, 07:46 PM   #3
KaVir
Legend
 
KaVir's Avatar
 
Join Date: Apr 2002
Name: Richard
Home MUD: God Wars II
Posts: 2,052
KaVir will become famous soon enoughKaVir will become famous soon enough
I removed your post from the Advanced Mud Concepts forum because it was nothing more than an advert for your MUD's website. The Advanced Mud Concepts forum is for discussions, not adverts. If you had posted a link to the article itself (as you've done this time) I'd have left it.
KaVir is offline   Reply With Quote
Old 11-08-2002, 01:00 PM   #4
Saeven
New Member
 
Join Date: May 2002
Posts: 4
Saeven is on a distinguished road
That wasn't my intention. Look at the time I spent writing the article, you'd think my intentions were a bit more honorable. I don't need cheap plugs.

Anyways,
cheers.
Saeven is offline   Reply With Quote
Old 11-08-2002, 02:19 PM   #5
Alastair
Member
 
Join Date: Apr 2002
Location: Switzerland
Posts: 120
Alastair is on a distinguished road
Send a message via Yahoo to Alastair
Intentions never count. It's perception which matters.

The same is true for areas.
Alastair is offline   Reply With Quote
Old 11-12-2002, 10:24 AM   #6
Torren
New Member
 
Join Date: Apr 2002
Posts: 28
Torren is on a distinguished road
I don't know about others Rom's but 2.4b removed all race_lookup calls from the update.c file and referenced the race_table directly from the mobs/players race field. I know on our mud race lookup is only used at boot up, loading a player, olc, and the who command. However this code would work really well with the skill_look command I know most of my combat skills have gsn's but very few of my spells do.
Torren is offline   Reply With Quote
Reply


Thread Tools


Article that might interest mud coders. - Similar Threads
Thread Thread Starter Forum Replies Last Post
Interesting old article Pris MUD Administration 0 07-17-2003 05:43 AM
New Article: Profiling Your Coders imported_Synozeer MUD Announcements 0 03-20-2003 12:55 PM
Ubercon's Interest Survey UberCon MUD Announcements 0 07-12-2002 01:20 PM
Excellent Article Mason Advanced MUD Concepts 4 07-11-2002 03:05 PM
New Article: Don't Forget the Cat Synozeer MUD Announcements 0 05-23-2002 09:15 AM

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

All times are GMT -4. The time now is 09:22 PM.


Powered by vBulletin® Version 3.6.7
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Style based on a design by Essilor
Copyright Top Mud Sites.com 2022