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Old 12-14-2005, 05:24 AM   #101
KaVir
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Quote:
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Aeternitas wrote:
First, the modification made to the rules, seems to be serving to JUST FIT what Aardwolf chooses to do. Is it because they did it first?
The owner of Aardwolf said that he "asked Adam before adding it and was told it was ok as long as it was simply that, a timer". Seems pretty obvious to me that all Adam did was clarify the wording to stop certain people twisting the intention of the rules.

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Damon wrote:
So basically you're going to rewrite the rules as Medievia rewrites its code
Are you implying that the_logos (who rewrote the rules) stole the rules from another website and stripped out the copyright notices? I'd be interested to hear more - I assume you have some evidence to back up your claims?
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Old 12-14-2005, 05:38 AM   #102
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Well, I have to put in my 2 cents in. Really.

I've been playing for like, 6 years in Med. Mudding in general, like 8 or 9 years. Been in a helluva lot MUDs, some good, some bad, some equal. The sci-fi ones, they're still there. The fantasy ones??? Only two remain. Guess which one's the biggie???

What I like of Med is its constant change. Not that all change has done good for me ... I used to make a lot of money with herowagers, then they changed the system to a more realistic one than the "winning ratio" they had previously. I took too much time in leveling and got suckered in to the MLR schema (which I was not originally part of), and then some. Then came lots of changes, but one of them helped me: they cut in half the 1st level XP requirements and lowered the MLR req's for such.

They added mobfactions, inns to buy horses, et al. Plus, besides Core 2650 (well it is really Core 2655 at this time), it is the only MUD I've seen with a wilderness module, which gives it a really good ambience. I actually feel in a virtual world. Plus now it has ships to sail out in sea. Hell, I'd even go as far to say that gamewise, it is better than the big bad MMORPG sweeping the internet realms, World of Warcraft!!

I think one of the best things I've seen is how PK is handled, it is sufficiently balanced as to not force players into PK activity if they don't want to, while letting PKers have fun if they want to. Few MUDs have both options.

Now, should I vote for them, YES. My hometown, Mexico City, used to have a great Radio station, Radioactivo 98.5, with good music and good DJ's, whatever. But, alas, their rating wasn't really showing b/c their target audience didn't care less about public opinion polls. They're kaput now. Killed by some corporate sucker that decided to turn it into some lame news talk-show.

Like it or not, public acknowledgement of a MUD is measured by these type of sites, and not everyone votes, or does it frequently. So go ahead with the reminders, moreso if other places do it!  

Now, Medievia is a MUD that has generated controversy because of the donation system. The BBS where I regularly post well, every time I post something med-related brings down postage about "Mudthievia". But I think that the advantage given by don items can be achieved by dedicated players; don items are more for the people who have the money but don't have the time to get it (like me, I've recently graduated and will have little time).

And then, IMHO, Medievia is doing a quite good stand against the WoW craze. It amazes me that it is one of few muds that still have 16 year-olders playing. And it keeps on getting people.

The WoW craze has brought blatant war on text-based MUDs, as much as the AOL chatrooms wrought doom to IRC, or Web-based forums and IM's wrought doom to BBS systems. Only the fittest survived. MUDs and MMO's have something different: as games, what saves them is constant change. Med changes, so it will survive. And it changes faster than WoW, I might add.
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Old 12-14-2005, 05:39 AM   #103
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oops double postage by accident...
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Old 12-14-2005, 08:16 AM   #104
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Just because the Medievia staff is frustrated because they sunk their money into a PC Gamer advertising scheme that has failed to net any new players doesn't mean that they should be allowed to abuse a free service put here to allow the PLAYERS to give their opinions to the world.
And where do you get this information from?  Failed?  We are getting at least 10 new player creations a day from people saying they heard about Medievia from PCGamer.  Now, 10 is not a LOT by anyone's standards, but we only need about 3-4 players per month from the PCGamer ads for them to pay for themselves.  We are on the 3rd month of our 12 month campaign and each issue that comes out, more and more people are logging on.  The more the people see the ads, the more intrigued they might be.  We figured it would take at least 3 months for it to "catch on" so to speak.  In addition, we are running a new, bolder ad next month and hope to change the ad a few more times throughout the year.  So, failure?  No way.  Get your facts straight before writing nonsense you know nothing about.
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Old 12-14-2005, 11:55 AM   #105
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Shouldn't the moderators remove the obvious plugs from Medievia players, who created new accounts just for this, and who Vryce obviously (based on the published quote from him) sent here just blow smokescreens and get some extra free publicity?

This is after all not the promotion board. And the thread is about Medievia violating the rules of the voting list, not about how great the brainwashed players think the sleazy mud is.

People predicted this would happen when Medievia was first let in, and now all the predictions are coming true.
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Old 12-14-2005, 12:10 PM   #106
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Quote:
Originally Posted by (Anitra @ Dec. 14 2005,09:55)
Shouldn't the moderators remove the obvious plugs from Medievia players, who created new accounts just for this, and who Vryce obviously (based on the published quote from him) sent here just blow smokescreens and get some extra free publicity?
I resent the fact that people are able to log in and make posts bashing Medievia and that's seen as an okay endeavor but those who log in to support the game are some how being coerced into doing so.

No one asked me to do anything. I have no problem supporting the game that I log in to every day and play. I'm quite sure others feel the same way. Why aren't you asking the other posters who made new accounts for the purpose of bashing med to be removed? That would be equal treatment, wouldn't it? Or are you suggesting it shouldn't be equitable?
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Old 12-14-2005, 12:15 PM   #107
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I have been watching these boards for over a year. None of *your* business what I have and haven't been doing on here.

Posts proclaiming what Medievia has to offer belong in the Advertising Forum. People who want to defend Medievia should stick to the topic at hand, which is the IVOTE thing.

Sorry if some people are too dense to get that.

*edited because of half-asleepness
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Old 12-14-2005, 01:02 PM   #108
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Quote:
Originally Posted by (Jeena @ Dec. 14 2005,12:10)
I resent the fact that people are able to log in and make posts bashing Medievia and that's seen as an okay endeavor but those who log in to support the game are some how being coerced into doing so.

No one asked me to do anything. I have no problem supporting the game that I log in to every day and play. I'm quite sure others feel the same way. Why aren't you asking the other posters who made new accounts for the purpose of bashing med to be removed? That would be equal treatment, wouldn't it? Or are you suggesting it shouldn't be equitable?
I have to say, I agree with you Jeena. It's hypocritical to complain that people are posting nice things about Medievia while other people take every opportunity to get in little insults at it here and there.
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Old 12-14-2005, 02:11 PM   #109
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Arrow

It would be better to just _ban_ all forms of suggestion to vote on muds. You should only be able to forward people to voting via the website. This mudsite is called topmudsites after all. That is the only fair and balanced way to handle these things. Voting should be based on the loyalty of the players anyways, and not because someone turned on or off a reminder to vote.

I vote for no echoes, no prompts, no referrence at all to voting on the muds. All referrence would be confined to the games website only. If you want to vote, then go vote.

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Old 12-14-2005, 02:27 PM   #110
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Quote:
Originally Posted by (the_logos @ Dec. 14 2005,13:02)
It's hypocritical to complain that people are posting nice things about Medievia while other people take every opportunity to get in little insults at it here and there.
However, it's appropriate to recommend the removal of both ads and flames about Medievia's gameplay, which isn't the topic of discussion. The promotional boards exist for a reason.

I'm not a moderator in these parts, so that's just my two cents as a poster.
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Old 12-14-2005, 02:32 PM   #111
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Quote:
Originally Posted by (betrayed.by.gods @ Dec. 12 2005,16:41)
"Once you vote do a VOTE IVOTED and your prompt will clear until tomorrow.  Do not run a script to clear the prompt as the game detects this and marks your history. That is fine but if you ever want our help, or our support in your problems, or to become an avatar or god, you do not want this kind of history."
Stupid question, but how would they even know if you are running a script that edits your prompt?
there's no way for them to know if you are.
It's all client side not mudside. You can have it #sub the text to "This mud blows goats" and they wouldn't know.
The actual sending of the ivoted command is a simple randomized 13-14hr alarm that sends the ivoted command for those that do not care to actually vote but don't want an immnote against them.
Far as I know, topmudsites does not let the mud know from what IP the vote came from. I could be wrong on that. I could vote for them and i dont even play there (not that i would).

either way, the whole threatening the players with "vote or be forgotten about" stuff is stupid.

This is just my opinion and in no way reflects anyone elses influence on me. And no, i am not a "newly created account just to bash/support Medievia"
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Old 12-14-2005, 02:33 PM   #112
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Quote:
Originally Posted by (tyreblood @ Dec. 14 2005,14:11)
It would be better to just _ban_ all forms of suggestion to vote on muds. You should only be able to forward people to voting via the website. This mudsite is called topmudsites after all. That is the only fair and balanced way to handle these things. Voting should be based on the loyalty of the players anyways, and not because someone turned on or off a reminder to vote.

I vote for no echoes, no prompts, no referrence at all to voting on the muds. All referrence would be confined to the games website only. If you want to vote, then go vote.

--Tyreblood (Someone who has the guts to use his playername)
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Well, you have to understand that the value in Topmudsites lies in having as much traffic coming here as possible. It's in the interests of TMS to get people coming here. That's the purpose of the site after all from the TMS admin's point of view: Get traffic, sell ads based on that traffic. From a mud operator's point of view, the more incoming traffic, the more exposure your game gets.

--matt
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Old 12-14-2005, 02:37 PM   #113
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Quote:
Originally Posted by (the_logos @ Dec. 12 2005,18:02)
I just heard from Adam regarding this whole issue. Here is the general gist of his feeling:

Displaying different messages based on whether someone has voted or not is fine IF those people have opted-in to that scheme. So, if it's on by default when you create, or is turned on by default for you, that's illegal (so no opt-out schemes, only opt-in schemes).

So, if Aardwolf's is on by default, Adam says it's illegal, but if people have to opt-in to it then he says it's fine. Medievia's sounds like it is still against his intent though, as it seems like it's forced on players.

He says he'll try to take some time tonight to consider altering the rules to clarify his intent.

--matt
k, so we heard it from Adam thru the_logos.
why the heck has this kept up for another 10 pages?
The issue should be moot by now. sheesh
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Old 12-14-2005, 02:40 PM   #114
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Originally Posted by (Damon @ Dec. 14 2005,02:17)
So basically you're going to rewrite the rules as Medievia rewrites its code.

Gotcha.
Anyone have a group of people in the mud they play that just never seem to get the concept of the "spirit of the rules"? They will bend any rule as far is conceivably possible, and when called on it they will scream about how it wasn't spelled out in the rules at a 1st grade reading level with every single possible contingency or related issue also spelled out at the same reading level?

Maybe its just bad representation, but atm it seems like the leadership at Medievia is very reminiscent of that type of player. Marking someone who hasn't voted in red? Come on. For most muds, this is a place to try to get more people to come see the really cool game they have made. Since Medievia is a commercial mud, I (personally) would have expected a higher degree of professionalism... not less.

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Old 12-14-2005, 03:29 PM   #115
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Originally Posted by (Aeternitas @ Dec. 13 2005,21:26)
Second, as far as the opt-in/opt-out status being shown on a Medievia player's playerinfo? So what! If a player within the game chooses to treat another player differently because of that, that is THEIR option, what PLAYERS choose to do based on ANY flag of another is NOT under this site's jurisdiction.  And as far as the Gods go? I'll put it quite simply: GODS HAVE RULES TOO.  If they're told not to put any heed to it, they won't.  Enough said.
*cough* scarlett letter *cough* stars pinned on jews *cough*

*grin* sorry, just had to say it
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Old 12-14-2005, 04:19 PM   #116
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Just for TMS's edification: Medievia now allows players to opt out but by default they get the prompt change.  Also, when you choose to opt out, your status is changed publically, so any player who uses playerinfo to find out your level/etc will see that you choose to opt out of the spam.
This has all been changed and will no longer be part of your playerinfo after the next restart.  We are now in compliance with these ever-changing rules.  Can we just now go on with life and be done with it? (Probably not )
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Old 12-14-2005, 04:27 PM   #117
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Originally Posted by (Soleil @ Dec. 14 2005,21:19)
Can we just now go on with life and be done with it? (Probably not )
Until the next scandal! Not that I care, my only concern is that the TMS rules are followed in spirit as well as letter
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Old 12-14-2005, 07:07 PM   #118
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Wink

To be honest, it's this sort of stuff that makes us not want to be a part of TMS at all. Point being, it's already tough enough to get players, when I see some of the big players monopolise the top of the list through such horrendous means as messing with player prompts (which we wouldn't DREAM of doing), well, maybe it's just not worth our time trying to compete with intrusions like that. I just don't think that's right as a development for mudding, as a user, it's tacky, and with this sort of "endgame" I have to wonder if maybe there are better places to concentrate our "PR effort resource time" on.

Just as an aside, I personally very much welcome that Med spends some of its ad spend outside of the usual mudding circles. It's healthy for mudding to bring non-mudders in. I wish all the commercial boys would do so, rather than taking players from the hobbyist games. As for whether Med is naughty, illegal, immoral, whatever - that's a different debate that I won't even get into.
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