Top Mud Sites Forum Return to TopMudSites.com
Go Back   Top Mud Sites Forum > Mud Development and Administration > MUD Builders and Areas
Click here to Register

Reply
 
Thread Tools
Old 01-18-2005, 07:51 AM   #1
ning03
New Member
 
Join Date: Jan 2005
Posts: 6
ning03 is on a distinguished road
Send a message via AIM to ning03
i want to start building. although id like to know how to code, i rather build. how would i go about doing this? would i have to learn how to code anyway?
ning03 is offline   Reply With Quote
Old 01-18-2005, 07:55 AM   #2
Hephos
Senior Member
 
Join Date: Feb 2003
Location: Sweden
Home MUD: www.sharune.com
Posts: 359
Hephos is on a distinguished road
To build for muds you dont need to know anything about how to code.

The question you might need to ask yourself is, what do you want to build? And on which game?
Hephos is offline   Reply With Quote
Old 01-18-2005, 01:55 PM   #3
the_logos
Moderator
 
the_logos's Avatar
 
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,301
the_logos will become famous soon enough
Quote:
Originally Posted by (Hephos @ Jan. 18 2005,06:55)
To build for muds you dont need to know anything about how to code.

The question you might need to ask yourself is, what do you want to build? And on which game?
To be fair, that does kind of depend on what kind of progging requirements a MUD might have for areas. I know our progs have progressed in complexity to the point that being a good builder implies that you can do some cool stuff with our prog scripting language.

--matt
the_logos is offline   Reply With Quote
Old 01-18-2005, 03:11 PM   #4
Hephos
Senior Member
 
Join Date: Feb 2003
Location: Sweden
Home MUD: www.sharune.com
Posts: 359
Hephos is on a distinguished road
Yeah true.

It depends on what game you wish to build at, and what you want to build...

For someone that is completely new to the area of mud building and mostly want to build rather than code, i would say they don't really need to learn to code unless their game is built that way (most of them aren't though).

Later on, maybe it might be good to pick up some basic programming knowledge to be able to utilize scripts and similar (if the game provides them). Usually the games (or the script engine) have a tutorial for how to learn them so digging directly into C coding etc isn't really necessary unless the game really only provides that sort of building...

It's never bad to know some extra things though
Hephos is offline   Reply With Quote
Old 01-18-2005, 03:27 PM   #5
the_logos
Moderator
 
the_logos's Avatar
 
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,301
the_logos will become famous soon enough
Quote:
Originally Posted by (Hephos @ Jan. 18 2005,14:11)
Later on, maybe it might be good to pick up some basic programming knowledge to be able to utilize scripts and similar (if the game provides them). Usually the games (or the script engine) have a tutorial for how to learn them so digging directly into C coding etc isn't really necessary unless the game really only provides that sort of building...
Right, there's definitely no digging into C necessary in our progs, at least. Even coding for the game itself doesn't require any C knowledge since you're doing it in Rapture's scripting language (which I'm told is C-like, but as Rapture's scripting language is the only coding language I know I can't personally say). The mobprog language is a language built using Rapture's scripting language. Rapture is written in C, but only one person (our CTO) ever touches the actual Rapture C-code.

I also wouldn't separate 'scripting' and 'building'. Instead, I'd say that 'building' may (depending on the requirements of the MUD) encompass design, writing, and scripting as tasks.

--matt
the_logos is offline   Reply With Quote
Old 01-18-2005, 04:32 PM   #6
Ogma
Member
 
Ogma's Avatar
 
Join Date: Apr 2002
Home MUD: DartMUD
Posts: 86
Ogma is on a distinguished road
However, in an LPC mud, building is coding of sorts.
Ogma is offline   Reply With Quote
Old 01-18-2005, 07:14 PM   #7
Greetmir
New Member
 
Join Date: Dec 2004
Location: Belgium
Posts: 16
Greetmir is on a distinguished road
Smile

Some MUDs are willing to let you learn to build on-line on their MUD.

Ours for example. Look at the advertising for staff entry from us entitled "Ancient Chaos looking for literate builders.

Our MUD is SMAUG based and full building manuals and how- to building notes are readily available.

If, after you read our ad, wish to persue investigating learning to build with us, drop in and say hi.
Greetmir is offline   Reply With Quote
Old 01-18-2005, 09:03 PM   #8
Klered
Member
 
Join Date: Apr 2002
Location: Boston USA
Posts: 39
Klered is on a distinguished road
At Perished Lands - we are trying to rebuild our staff - and are looking for people willing to learn. If your interested - stop by - ask for Travestin or Bris, or Guelqwen. You can have full access to our building Server and if your up to the task - give you a place in the game.

You can visit our Website at http://www.perishedlands.com

We are SMAUG based, and we have been running the game for 5 years.


Travestin
Klered is offline   Reply With Quote
Reply


Thread Tools


INTERESTED IN BUILDING - Similar Threads
Thread Thread Starter Forum Replies Last Post
Mud building Sesshomaru MUD Builders and Areas 1 11-16-2004 12:56 PM
The World MUD seeking interested parties seeberger Advertising for Staff 0 10-22-2004 03:51 AM
Building a new MUD Mierza MUD Coding 42 01-11-2004 02:59 PM
Builders interested in building xVampLordx Advertising for Staff 3 10-08-2003 01:27 AM
Interested in politics/world domination? Ashan Advertising for Players 0 09-22-2002 05:00 PM

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

All times are GMT -4. The time now is 10:17 AM.


Powered by vBulletin® Version 3.6.7
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Style based on a design by Essilor
Copyright Top Mud Sites.com 2014