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Old 01-14-2007, 02:58 PM   #1
surfdaddy
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which muds have those maps? i'm looking for a mud and decided I can't live without them
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Old 01-14-2007, 03:54 PM   #2
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Godwars II sort of has them, as does Assault. Actually, quite a few have a similar sort of overland map deal, though I've never seen one which is identical to nethack. GWII does have randomly generated dungeons similar to nethack though. Unfortunately the movement system in GWII is a touch bizarre.
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Old 01-14-2007, 05:19 PM   #3
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Medievia has maps. We even have 2 custom fonts made for our maps. Check out our screenshots and our fonts.

http://www.Medievia.com
Medievia.com port 4000
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Old 01-14-2007, 05:41 PM   #4
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Quote:
Originally Posted by (erdos @ Jan. 14 2007,9:54)
Godwars II sort of has them, as does Assault. Actually, quite a few have a similar sort of overland map deal, though I've never seen one which is identical to nethack.
A lot of muds have overhead maps - and there are several snippets which offer variations, too, so it's pretty much a "stock" feature.

Quote:
Originally Posted by
GWII does have randomly generated dungeons similar to nethack though.  Unfortunately the movement system in GWII is a touch bizarre.
Only if you're used to room-based movement.  I remember the movement in Wolfenstein 3D and Doom felt pretty bizarre at first, as I was too used to playing games like Dungeon Master and Bloodwych, where movement consisted of turning exactly 90 degrees at a time, and instantly moving distances of several feet every time you pressed forwards.

After getting used to the Wolfenstein 3D style of movement, however, I found it very difficult to go back to the old Dungeon Master style of movement.  And I've found the same is true of coordinate-based vs room-based movement.
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Old 01-14-2007, 06:56 PM   #5
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Wilderness maps are quite common, but the only mud I've seen that really had a nethack feel to it was Feltain. Unfortunately, it's closed down some time ago.
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Old 01-14-2007, 07:56 PM   #6
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Adventures unlimited, Tharel.net.

Very good mapping system, I guess it is comparable to the non-tile (ASCII?) mapping system in nethack.

I play nethack with tiles though.
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