|04-26-2004, 01:11 PM||#1|
Join Date: Apr 2002
Legends of Karinth is looking for some imaginative people for several positions. We are looking for builders to fill in our vast (6 million room) wilderness, RP enthusiasts to develop an immersive RP environment and playwrites who can give us several short plays of the type that would have been prevalent during the time period in which Legends of Karinth is set(medieval). We are always looking for excellent coders as well.
Builders should be able to take our storyline and weave it into original works in high quality, areas with alot of 'life. On the RP side, we are working on implementing and building guilds, a gladiator training system, fame and government. We have the planning documents done for most of these but can always use more input. We want people to get on the ground, interacting with the morts and sparking RP. Additionally, we want people who love running IC quests.
Our storyline is well developed and our theme is strong with enough mystery left for the players to fill in. We have great coders who are willing to give us the tools we ask for and are in a position to develop a great RP environment.
Legends of Karinth is a large project in the middle stages of production. We are in no danger of disappearing as our dedicated team has poured many hours into this large and beautiful project. We have been around in one form or another for around 5 years but are in the process of heavy modifications. We have a small but loyal player base which is just perfect for beta, given that we are going through so many changes. Our main staff are all mature and stable as well. We even have a builder who just celebrated his 80th birthday!
We are in the process of converting the mud away from anything stock. Already, we have gotten rid of stats and skills, replacing them with an abilities system that will eventually have over 1000 abilities to choose from, allowing the player greater control over their own character development. We don't have classes because we don't want to limit a players ability to mould their character into what they wish. We are bringing in occupations, land ownership, mining/harvesting/trading, kingdoms, herbals and several other major modules. Our magic system is unlike anything out there in the mud world. I know that many muds claim to have 'new' magic but this is more than just different or renamed spells.
We are well worth your time to check out. Our web page is at www.legendsofkarinth.com and you can connect at indecent.mudmagic.com port 2345.
Catch Jorana online to chat about a building position or Rannoch to chat about a position in the RP department, including the plays. We are also hiring in documentation, and coding.
Legends of Karinth
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