Top Mud Sites Forum Return to TopMudSites.com
Go Back   Top Mud Sites Forum > MUD Promotions and Events > Advertising for Staff
Click here to Register

Reply
 
Thread Tools
Old 01-20-2004, 11:23 PM   #1
Trireld
New Member
 
Join Date: Oct 2003
Location: West Virginia
Posts: 2
Trireld is on a distinguished road
Send a message via AIM to Trireld
The Mysts of Turmoil mud has been up and running for over one year.  We are
still in major development and expect to be for at least another 6 to 9
months before going into beta testing.

When it comes to building and coding, we strive for quality over quantity.
We have a few very strict guidelines when it comes to descriptions.  We
require all builders to submit an overview and map of the area they wish to
build prior to assigning vnums.  We have an extensive background history in
place that gives a lot of possibilities for builders to expand upon the
storyline or for ideas.

We have an excellent building interface for OLC.  Our OLC system makes it
extremely easy for setting all of the various flags and other options when
it comes to building.

Some of the features that have been put into place for the players to take
part in are: Player Owned Kingdoms, Kingdom Warfare, Overland Ansi Maps,
Player Owned Housing and Shops, Mounts that Level, Ships and Wagons, and
much more.

Our goal is to have all original areas and currently only have one stock
area installed.

We have an extensive website setup with a lot of information for the player
and immortal to take advantage of.  We have active discussion forums,
information on each class and race, kingdom information, an extensive and
searchable creature database, and all sorts of information for builders to
use as helpful resources of information.

For our coders, we use CVS to manage the source code.  We have a project
database setup to keep track of what all needs worked on and to keep track
of who is working on what.  We supply each coder with their own test port,
shell, and email account.

All immortals start out at level 103 until their area outline is approved
and policies have been read.  We also require coders to read and sign a
non-disclosure agreement.  Advancements are based on attitude, quality of
work, dedication, and productivity.  Everyone is treated with respect and we
expect everyone to treat each other with courtesy.

For more information about The Mysts of Turmoil, feel free to look over our
website at http://myst.gotdns.com.  There you can look over our policies and
to learn more about us.  You can also log onto the game itself at
telnet://turmoil.gotdns.com:5500.  You can inquire with Elbryan, Trireld,
Xeria, Sanjahaal, or Tsarian online if you have any questions. You can also
email us at immortal@turmoil.gotdns.com for more information or to ask
questions.
Trireld is offline   Reply With Quote
Reply


Thread Tools


Looking to be a valued member of a team?? - Similar Threads
Thread Thread Starter Forum Replies Last Post
Team Edododo MUD Coding 0 11-27-2005 02:16 PM
Creation Team MissPrissSharess Advertising for Staff 0 04-06-2004 09:39 PM
SIM Expands It's Programming Team Azeroth Advertising for Staff 0 08-18-2003 02:47 PM
Member Listings Enzo Bugs and Suggestions 0 02-22-2003 02:50 AM
Team PK? Wenlin Advertising for Players 4 09-30-2002 03:48 PM

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

All times are GMT -4. The time now is 10:39 PM.


Powered by vBulletin® Version 3.6.7
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Style based on a design by Essilor
Copyright Top Mud Sites.com 2014