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Old 05-30-2002, 09:08 PM   #1
Zhamel
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Does anyone know if there is a documentation anywhere on how to port linux SMAUG to windows, or anything that might help in this process?
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Old 05-30-2002, 09:45 PM   #2
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Go to www.game.org/smaug
They have a download there of SMAUG that runs off of a .bat file in Windows.
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Old 05-30-2002, 09:55 PM   #3
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I'm aware of the already ported versions.  I'm needing to port it because it's been heavily modified and I want to test out some code. Not wanting to do it to the exsisting mud and possibly mess something up.

I appreciate the help anyways.

And to clarify, I would be compiling it with Cygwin.
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Old 05-31-2002, 01:43 AM   #4
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If you are using cygwin then you are NOT porting to Windows. That is a seperate issue.

I think your best bet is just to try and compile it and fix the errors.
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Old 05-31-2002, 01:55 AM   #5
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I'm not using Cygwin at the moment. The mud runs on a Red Hat system currently. I want to bring it to windows and use Cygwin to compile it, just like the windows version at ftp.game.org or other websites.
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Old 05-31-2002, 02:14 PM   #6
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What exactly is the problem you are having porting it to Windows, what errors do you get. What does or doesn't happen. What does the screen output show.

Be a tiny bit more specific in your inquiry it helps alot. Smaug should compile to cygwin just fine, usually no problem with it except for '-lcrypt' needs to be added in the makefile.

Copy it over and try compiling it in the newest cygwin, then post what happened!
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Old 05-31-2002, 04:05 PM   #7
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I'm not having problems compiling yet. I need to know what needs to be done, if anything, to make it able to be compiled on windows with Cygwin.
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Old 05-31-2002, 04:12 PM   #8
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If you have MSVC++ get the port of SMAUG 1.4 from www.gammon.com.au/downloads/dlsmaug.htm
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Old 05-31-2002, 06:06 PM   #9
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Zhamel @ May 31 2002,12:05 pm
Quote:
Originally Posted by
I need to know what needs to be done...
The codebase you have now compiles under unix/linux.  Cygwin is a unix-like enviroment.  When you try to compile the code under Cygwin, it will tell you what you need to "do" (i.e. fix the errors).  Hopefully the errors should be few since they are both similar.
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Old 06-03-2002, 07:51 PM   #10
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Thumbs up

Thanks, just what I needed to know.  Did not think it would be so easy to make the change.  Got it to compile and run just fine.
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