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Old 08-12-2013, 11:06 AM   #1
plamzi
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Exclamation www.mudportal.com

Hi Everyone,

I'd like to announce the auspicious birth of The MUD Portal!



First and foremost, I would like The MUD Portal to be a site that helps new players discover MUDs and enables veterans of the genre to "game socially" at home or when on the move. My focus is turning the portal web app into an easy-to-use, generic web-based client with increasingly advanced features. Already, MUD admins can begin to deep-link to the web app (explained here) and provide their players with a sleek web client that works on tablets, as well.

Also, we are allowing users to customize their web app from inside the web browser. And trusted developers can customize the app for all their players using a straightforward plugin format. How cool is that?

If you would like to contribute to The MUD Portal in any more serious shape or fashion, such as helping with the site/app coding, promotion, or forum administration, just let me know.

Last edited by plamzi : 09-08-2013 at 07:35 PM.
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Old 08-13-2013, 10:50 AM   #2
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Re: www.mudportal.com

Quote:
Originally Posted by plamzi View Post
Hi Everyone,

I'd like to announce the auspicious birth of The MUD Portal.
Love it! Nice work Plamzi!
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Old 08-15-2013, 11:33 AM   #3
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Re: www.mudportal.com

Great work! I really love the design. I linked your announcement in the Forum of the MUD I am playing.
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Old 08-15-2013, 03:20 PM   #4
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Re: www.mudportal.com

Site looks great. I just registered over there. It's nice to see a more modern forum interface. What's the process for adding our MUD (Aarchon) to the MUD list? How about featured games?

Thanks
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Old 08-16-2013, 01:54 AM   #5
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Re: www.mudportal.com

In Other News:

* The MUD Portal web app has been re-themed to fit snugly into the site template.

* We now have a working framework for users who want to make web app customizations. That is, anyone can tinker, or contribute seriously to customize the app for themselves, or their players. And everything is done right in the browser. Read more!

* We have working examples of plugins that are actually in use. One of them adds basic MXP support.
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Old 08-20-2013, 07:03 PM   #6
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Re: www.mudportal.com

Quote:
Originally Posted by plamzi View Post
In Other News:

* The MUD Portal web app has been re-themed to fit snugly into the site template.

* We now have a working framework for users who want to make web app customizations. That is, anyone can tinker, or contribute seriously to customize the app for themselves, or their players. And everything is done right in the browser. Read more!

* We have working examples of plugins that are actually in use. One of them adds basic MXP support.
Very nice, Plamzi.
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Old 08-21-2013, 03:38 PM   #7
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Re: www.mudportal.com

Quote:
Originally Posted by Newworlds View Post
Very nice, Plamzi.
'Tis but the beginning! If you're a game admin, list your game with us, or deep-link directly to your very own web app (as explained in the edited OP).

It's time for the players to also take interest. For I have just released the Game Center, a module that allows registered users to create multiple game profiles, each with its own set of macros and triggers.

Triggers and macros support wildcards. Simple macros will appear as Quick Buttons on a sortable panel (see screenshot).

The MXP plugin has also been improved.
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Old 09-05-2013, 06:43 PM   #8
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Re: www.mudportal.com

New Features:

* Improved MXP support, including multi-select dropdowns.

* XTERM-256 color support, including background colors.

* ANSI background color support. Improved ANSI color processing speed.

* MCCP2 support for bandwidth savings and even better responsiveness.

* UTF-8 Encoding support for games using special characters and non-English games.

* New graphical status bar plugin based on GMCP data sent Aardwolf-style.

* Ability for 3-rd party plugins to capture MSDP data.

Did I mention that this baby runs in a browser?

If your game's website is sending prospective players to something Java-painful of FMUD-dated, consider these two lines:

Code:
<a href="http://www.mudportal.com/play?host=SERVER-HOSTNAME&port=SERVER-PORT" 
style="cursor: pointer"><img src="http://www.mudportal.com/images/play.png"></a>
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Old 09-08-2013, 07:36 PM   #9
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Re: www.mudportal.com

New plugins:

ChatterBox

Flexible and well-commented plugin that builds a tabbed box for redirecting all kinds of input. Ideal for chat (see updated OP screenshot). The example published to portal users shows how to use RegEx to capture a dozen channels.

iFrame

Display your own content (e. g. web-based help files or a who is online list) in a UI window. Supports easy adding of a hide / show icon to the main window. Supports refreshing the content (e. g. polling a who list) at a given interval.

New features:


* You can now list a game in progress that can be left in an unpublished state. You will be the only one who sees it listed in Game Center.

* UI windows snap to one another. Window management improvements.

* New event hooks for more plugin options. Improvements to core plugins for ease of use, and for adding control icons to the Scroll View toolbar.[b]
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Old 10-02-2013, 02:11 AM   #10
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JujuMapper: Open Beta!


JujuMapper is a powerful vector-based plugin for the MUD Portal cloud app that can handle even nutty non-Euclidean worlds. It is now in open beta and loads on the app page. It can be used by game admins and players alike, with the game admins' maps becoming automatically available to their players.

Unlike other mappers, Juju does not require coding skills to use. When game devs and tech-y players lay the foundation, everyone else playing via the cloud app will benefit automatically.

The "never-feel-lost" sensation and click-to-move to nearby rooms completely transform the gameplay experience.

A lot more is coming in terms of flexibility and customize-ability.

Find out more:
The MUD Portal - MUD Portal - Topic: JujuMapper: Open Beta (1/1)
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Old 10-02-2013, 04:13 PM   #11
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Re: JujuMapper: Open Beta!

Quote:
Originally Posted by plamzi View Post

JujuMapper is a powerful vector-based plugin for the MUD Portal cloud app that can handle even nutty non-Euclidean worlds. It is now in open beta and loads on the app page. It can be used by game admins and players alike, with the game admins' maps becoming automatically available to their players.

Unlike other mappers, Juju does not require coding skills to use. When game devs and tech-y players lay the foundation, everyone else playing via the cloud app will benefit automatically.

The "never-feel-lost" sensation and click-to-move to nearby rooms completely transform the gameplay experience.

A lot more is coming in terms of flexibility and customize-ability.

Find out more:
The MUD Portal - MUD Portal - Topic: JujuMapper: Open Beta (1/1)
Haven't checked out the functionality yet, but I like the aesthetic of that map.
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Old 10-31-2013, 10:48 AM   #12
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Exclamation Re: www.mudportal.com

Hello MUD Admins,

This is a reminder of the many free resources made available to you on The MUD Portal - Home. Things you can do:

1. In a few minutes, enhance your official game site with a polished Flash-free web-based client with tons of features (including best-in-its-class MXP):
HTML Code:
<a href="http://www.mudportal.com/play?host=SERVER-HOSTNAME&port=SERVER-PORT"
 style="cursor: pointer"> 
<img src="http://www.mudportal.com/images/play.png"></a>
2. Submit an official listing for your game on the site and have your game appear in the web app's Game Center as well as in various other places on the site.

3. Once listed, make use of a wide variety of pre-built modules to create a state-of-the-art custom web app in a fraction of the time. For example, something like this.

4. Receive prompt support for your web-app related coding adventures, request new features.

And, of course, players are also very welcome. The web app has matured to a point where it rivals the best desktop clients, and the best part is, you don't have to be a scripting guru to use its advanced features.

OP screenshot updated to showcase the latest JujuMapper view.
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Old 10-31-2013, 11:22 AM   #13
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Re: www.mudportal.com

Thanks for the reminder Plamzi.. was just checking out the portal again this morning.
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Old 11-17-2013, 03:39 PM   #14
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Re: www.mudportal.com

Quick update:

* New module, LoginPrompt, allows you to add a fast and easy cool-looking login dialog. It's a good example of what you can do with the Modal helper module.

* More configuration options let you control better how the app looks to your players. For example, the "solo" parameter lets them use Game Center's features but only lists your game and its profiles.

* App windows can now be collapsed down to their toolbar and their state saving for registered users has been improved.

* API Documentation has begun and already covers a fair bit of ground.

* Many under-the-hood fixes and improvements to JujuMapper, including faster path-finding for click-to-move.

Games that do interesting things with the web app API, MXP, or any other "beyond telnet" features, have a very good shot at being featured more or less permanently on the homepage.
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Old 02-20-2014, 10:49 AM   #15
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Re: www.mudportal.com

The MUD Portal is a cloud app whose goal is to make you forget to install Mudlet on your next machine.

If you are a MUD admin without a sleek and sexy web app who is able to copy and paste two lines, the MUD Portal's goal is to make you ashamed of yourself.


Quick update:


* Game Center now includes a folder with the complete current listing of games from MudConnect.com. Even if a game is not listed on TMP, players will be able to access it, save profiles for it, and customize their experience.

* Based on excellent feedback from an RPI admin, added a multi-line input option that will make writing in-game mail or editing long descriptions oh so much nicer.

* Smart copy and paste in ScrollView. Ability to download a log file at any moment with one click.

* ANSI Italics now supported.

* API documentation added for MistyBars.

* You can now easily override the default processing functions for JujuMapper and MistyBars. For instance, you can configure them to listen to MSDP instead of GMCP and parse the data any way you need.

* Docking custom tabs now supported by all windows, not just ChatterBox.
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Old 02-24-2014, 11:46 PM   #16
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Re: www.mudportal.com

Introducing the new site chat, for when it gets lonesome to play or develop:

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Old 02-26-2014, 02:28 PM   #17
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Re: www.mudportal.com

Who says your game doesn't have its own mobile app?

If your mobile browser is logged into the portal, any macros and triggers for the game will be auto-loaded.

Granted, native apps are more capable. But this is currently the only mobile app (I know of) that has MXP support. And you can't beat the part where you get it with 0 effort!

* Tested on iPhone iOS7. Test on other phones, report issues, and win bonus points.

* Tablet support is currently limited.

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Old 02-26-2014, 09:03 PM   #18
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Re: www.mudportal.com

Hey that's great.

Maybe a silly question, but have you thought about allowing connection to the proxy chat from a desktop client?
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Old 02-26-2014, 10:07 PM   #19
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Re: www.mudportal.com

Quote:
Originally Posted by Ide View Post
...have you thought about allowing connection to the proxy chat from a desktop client?
What's a use case?
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Old 02-26-2014, 10:26 PM   #20
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Re: www.mudportal.com

Maybe you sometimes use the mudportal client (on a phone, on some other computer), and also use a desktop client. When you're on the DT client you still want to connect with the MP community. Intermud chat basically.
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