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Old 09-15-2013, 09:21 PM   #1
SISNAEK
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Join Date: May 2009
Home MUD: Shattered Isles
Posts: 20
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Shattered Isles now open!

We've reopened our doors after a year and a half of closed testing and we're looking to expand our community. There's a lot of events planned for the upcoming months, including the release of some new classes and races. There's a great story to go along with their unveiling, so get involved early and watch things develop.

If you're interested in playing, you'll find the most up to date information via the in game helpfiles, but there's also a wealth of info on the website, ShatteredIsles.com. And as these things go, we're not just looking for players. There's always a need of writers, and we are currently looking to obtain an experienced java coder as well to assist with our anticipated growing needs.

A reminder that this is a world where you are expected to remain in-character at all times. Some time spent learning about you chosen race, religion, and class can go a long way.

Thanks for checking us out!
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Old 09-19-2013, 04:49 PM   #2
SISNAEK
New Member
 
Join Date: May 2009
Home MUD: Shattered Isles
Posts: 20
SISNAEK is on a distinguished road
Re: Shattered Isles now open!

Thanks to everyone that came out opening night! We saw 21 new accounts opened in the first 4 hours alone. More amazing is how long everyone has stayed, and how many continue to come back.

For those of you looking for a community but are perhaps reluctant to invest time into a new game, I certainly understand. Anyone in this genre for any length of time has played a game that has closed up on them. It's discouraging as hell. It happened to those of us on the staff and this is why we are here now. It's been 5 years since the idea first came to us, so if nothing else that should speak to our commitment and longevity. We have dedicated hosting for the game and website, active forums, and very low overhead costs. It all adds up to us being here for a long time to come.

We are definitely a Roleplay first game. The staff is made up of players who favor RP over mechanics. We strive for a balance of both, but we certainly favor one area over the other. Skills and a great combat system are nice, but not everyone has time for that grind. What keeps players is creating world events and scenarios that engage them and make them want to return to see what will happen next.

If this sounds like you, please come give us a try. We're always expanding and welcome fresh ideas from the perspective of new players.

shatteredisles.com:5900.

See you there!
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