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This is a discussion on "Concern about the New Voting Rules" in the Top Mud Sites Tavern of the Blue Hand forum : Originally Posted by (PinkFloyd @ Jan. 11 2006,03:20) Even though ThresholdRPG does not have recurring fees, the administrators do send out notices to customers that have not added to their registration total in over a year asking them to send in more money to add to their overall registration. OH MY GOD! THE HORROR! NOT A *shudder* *quake in fear* NOTICE! ACK! You mean we actually want to stay financially solvent so we can stay in business? The fact that you felt the need to specifically mention this in a "gotcha" manner is hilarious.... |
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#331 | |
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Senior Member
Join Date: Apr 2002
Home MUD: Threshold RPG
Posts: 729
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You mean we actually want to stay financially solvent so we can stay in business? The fact that you felt the need to specifically mention this in a "gotcha" manner is hilarious. |
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#332 | ||
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Senior Member
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All MUDs aren't equal and I have no intention of trying to make them so because it's impossible. For example, trying to make the quality of RP on a Viagra MUD consistently equal to that of an RPI would be a hopeless task because the system's just not set up for RP. The ability to use outside factors to affect in-game performance destroys the RP environment. Likewise, it's not set up for player-skill-based PvP since the credit system can be used to gain advantage beyond one's abilities (see the above 2-on-5 basketball game). Nothing that can be done will make all MUDs equal so long as there are niche types. I don't care to waste my time trying to achieve that which won't happen. For example, in the case of my own MUD, we're not trying to create a MUD that will appeal to as many people as possible. We're concentrating on developing a comprehensive world with a social structure that is as functional and accurate as we can get it to the historical model we're using. We know this won't appeal to the average MUDder at all and even the average RPI MUDder may find it less than attractive at first. We're fine with that because we're trying to cater to those players that concentrate on character development and total immersion into the social setting and culture rather than those who take a casual approach toward RP consistency. Therefore, we won't be advertising ourselves as anything but what we are. The problem with most MUDs though is that they try to advertise themselves as everything to everyone. And for people using this site (and has been pointed out, regardless of a few commercial MUD owners' opinion, this is more than a traffic exchange), honesty would be nice when trying to find what they want, rather than what the MUDs themselves want to sell you. And finally, your continued misuse of the word "communism" indicates one of two things, if not both: your poor vocabulary and/or your close-minded, paranoid fear and protectionism of your prefered MUD. Try learning a bit about terms you don't understand before you use them. You'll come across a little more intelligent. And while you're learning the definition of communism, take a little time to learn how to spell propaganda correctly. Then you won't look like you're both ignorant and illiterate. Take care, Jason |
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#333 | |
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Legend
Join Date: Apr 2002
Name: Richard
Location: München
Home MUD: God Wars II
Posts: 1,540
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The problem is that if you use the term 'free' to mean only 'free to play' and nothing more, then most commercial muds would have good grounds for arguing that they fall into that classification. I think this could get very confusing for prospective players. |
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#334 | |
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Member
Join Date: Sep 2002
Posts: 113
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Oh noes! The commies is coming to get us and wash our brainses! Awesome, man. Just awesome. |
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#335 | |
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Moderator
Join Date: Apr 2002
Home MUD: Carrion Fields
Posts: 642
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Heck, we ask our playerbase on our forums to donate if they can, maybe once or twice a year. We don't send them anything beyond a thank-you, and it doesn't do anything to the gameplay (we don't even know what characters are associated, since donations arrive with the player's RL name, which we don't track). Completely voluntary requests like that don't make you a commercial enterprise, and I don't think anyone would confuse us with one. Threshold is pay-to-play because there's a mandatory fee up front. It's what they advertise, and I agree with Mr. Threshold's philosophy that it probably saves them heartburn to make it clear up front. I'm not some crazy hippy railing against the Corporate Man. At my day job, people pay me a generous salary for my services, and those people and I get along swimmingly. If I didn't like it, I could leave. Mr. Threshold gets paid for his services, doing whatever he does on a daily basis to keep the MUD running. If he didn't like it, he could leave. If his customers didn't like it, they could leave. There's no difference there- all the relationships are mutually agreed upon. I'm also not pretending I have no stake in this. I've stated a number of times that what I don't like is that TMS uses the same word ("Free") to describe both Carrion Fields-type games and IRE-type games, even though we use very different business models. I enjoy my game, I've taken on the responsibility of advocating it here, and that's part of it. I think that my agenda (accurate labeling) is beneficial to my game. I also honestly think it is beneficial to players who are looking for a game to play. If I had a "hidden agenda", as some posters have implied about people on this thread, I wouldn't be signing every one of my posts with my "MUD name", my affiliation and title, and the CF logo waving away in the upper left corner. I sign them that way in the interest of accurately labeling myself as well. |
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#336 | ||
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New Member
Join Date: Jul 2002
Posts: 22
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However, Mina stated that Threshold is a pay-for-perks MUD rather than a pay-to-play MUD,. I was just using this to counter her sentiment that she views Threshold more as a pay-for-perks. That's all. |
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#337 | |
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New Member
Join Date: Jul 2002
Posts: 22
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I am not using the term "free" to mean "free to play". I am using the term "free to play" to mean "free to play". There is really nothing ambiguous about it really. As long as you allow a player to play a game without forcing them to pay anything means that said game is free to play. The fact that said game might allow you to enhance your character into an uber-man by allowing users to pay for it is irrelevant. They don't force your character to become uber-man, it's your choice to do so. As I said, I would have a problem with IRE if they did label their games as "free" only. |
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#338 | |
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New Member
Join Date: Jul 2002
Posts: 22
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It's not trying to play 2-on-5 baskteball, it's more like facing a team that has superior players to yours. Still, your team is allowed to pay for free while the superior team has to pay up for a lot of upgrades. It does not change the fact you can play an unlimited amount of hours without being bothered to pay. That's free to play. You are mistaking the term with something along the lines of "free to play, but not equally". Oh and I find it funny that you chastise me for misspelling one single word. Calling me illiterate even? Well congratulations sir, you have shown qualities of being a mighty fine proofreader. Must make you feel so superior by pointing it out and then using it to denigrate me. Enjoy the ego boost. Furthermore, the definition of illiterate is being unable to read and write or showing a lack of formal education. The definition does not make any references to misspelling a word. In that case I guess you are as illiterate as I am for the misuse of a word. |
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#339 | |
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Legend
Join Date: Apr 2002
Name: Richard
Location: München
Home MUD: God Wars II
Posts: 1,540
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Even though there might be a registration or initial payment fee, and even though with some commercial muds you might have to recreate a new character each month, "it still doesn't change the fact that it is free to play, because again you can play that game without having to pay". As I stated before, the problem with the arguments you use is that they can be applied equally well to most other commercial muds. |
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#340 | |
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Member
Join Date: Feb 2003
Home MUD: The Dreaming City
Posts: 55
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Threshold does not make its game available for free to everyone. They allow you a trial period to decide whether or not to become a paying player (IIRC, their helpfile states that you can play for 100 hours for free after which you are expected to pay). If you decide not to, your character will eventually be deleted. Furthermore, unless things have changed since I played there, you cannot just create a new account without permission from the game administration. It's pretty safe to say that the only way you could play Threshold for free is to violate their game rules and constantly re-create accounts under the guise of someone who is actually considering paying for the game. |
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#341 | ||||
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Legend
Join Date: Apr 2002
Name: Richard
Location: München
Home MUD: God Wars II
Posts: 1,540
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I could even buy a copy of Guild Wars tomorrow, phone in to work sick, then play it for free as much as I liked - because as they advertise in their press releases, they provide "FREE online play". Quote:
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#342 | ||
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Member
Join Date: Feb 2003
Home MUD: The Dreaming City
Posts: 55
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#343 | ||
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Senior Member
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In fact, you just gave another example by showing a limited knowledge of the word "illiterate" itself. Taken from http://www.m-w.com/dictionary/illiterate Quote:
Take care, Jason |
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#344 | |
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Senior Member
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And neither is paying credits versus "free-to-play". To make "free-to-play" accurate, it should be elaborated upon through the noting of limits. Then it becomes accurate. Take care, Jason |
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#345 | |
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Legend
Join Date: Apr 2002
Name: Richard
Location: München
Home MUD: God Wars II
Posts: 1,540
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