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#1 |
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Over the last week or so, I started checking out a few of the top muds just to see what they are like. And while trying Achaea this last week, ingame I was reminded twice to "Do My Achaean Duty" ... to vote.
Now, I never turned this option on, and I couldn't find a way to turn it off. Which, seems like a violation of the newer clarified rules about voting, this site, and bugging players. Please understand I am not trying to start a flamewar ... those are just stupid. But I am posting something here for a few reasons: it affords me a small amount of anonymity while playing on other peoples' games; and as was stated in that last thread, the owner of this site probably relies on self-policing by it's members. |
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#2 |
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Member
Join Date: Mar 2005
Location: Lusternia
Posts: 35
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To clarify, this reminder was originally turned on but you could turn it off with CONFIG. After the changes it seems IRE disabled the reminder, though some people are still getting the message. It's a bug, and I will point it out so it gets fixed quickly. Thanks for pointing it out, I hadn't noticed it personally.
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#3 |
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Legend
Join Date: Apr 2002
Name: Richard
Home MUD: God Wars II
Posts: 1,952
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Yeah, those bugs can be really annoying - I'm actually having similar problems with a bug on my mud which randomly lags players who haven't voted, while giving bonus exp and better item drops to those who have. I've already apologised to my players about it, and told them I'll try to fix it in the next few weeks.
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#4 | |
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,160
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Quote:
If, however, you send our reminders to people based on whether they've voted or not, it must be an opt-in system with a way to easily opt-out. In our case, the system simply reminds everyone to vote, which is perfectly legal, and which would be nearly impossible to patrol for anyway (imagine the accusations, "On 12/20, an admin on MUD Y shouted, "VOTE!!" to everybody in game.") --matt |
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#5 |
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New Member
Join Date: Jan 2005
Posts: 16
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Heh, Kavir, you're too cute.
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#6 |
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New Member
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I have a gag script on the mud client I use, it makes it easy to ignore annoying events, or people.
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#7 | |
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New Member
Join Date: Jan 2005
Posts: 25
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#8 |
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Member
Join Date: Sep 2004
Posts: 156
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I am not sure how shout-out reminders violate the rule or the spirit of the rule.
We have no automatic reminder system at LoK. We're grateful to anyone who takes the time to vote, but we neither reward such voting nor penalize those who do not. We do a single gecho once a day, giving the website address and thanking folks for choosing to vote. If that violates a rule or spirit, we'll simply stop doing it. |
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#9 | |
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,160
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Quote:
--matt |
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#10 |
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Member
Join Date: Sep 2005
Posts: 123
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I’m confused.
If this is all 'perfectly' legal, why then is Hajamin referring to it as a bug, that will be ‘fixed quickly’? |
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#11 | |
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,160
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Quote:
--matt |
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#12 | |
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Legend
Join Date: Apr 2002
Name: Richard
Home MUD: God Wars II
Posts: 1,952
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Quote:
Lanthum: "I never turned this option on, and I couldn't find a way to turn it off." Which is covered here: http://www.topmudsites.com/rules.shtml "...Such a system must also allow a player to easily opt out of it at any time, also with no positive or negative effect, and it must be off by default". |
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#13 | ||
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,160
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Quote:
--matt |
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#14 | |
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Legend
Join Date: Apr 2002
Name: Richard
Home MUD: God Wars II
Posts: 1,952
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Quote:
"You cannot have a system that ‘nags’ a player about voting in response to whether they’ve voted or not unless participation in the system is totally voluntary with no tangible positive or negative effects for a player choosing to use or not use such a system. Such a system must also allow a player to easily opt out of it at any time, also with no positive or negative effect, and it must be off by default." Could you please clarify in what way exactly the system Lanthum described is not covered by the above rule, and provide a reference to the appropriate exception clause in the rules? |
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#15 | |
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,160
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Quote:
--matt |
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#16 | |
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Member
Join Date: Dec 2003
Location: Prague
Home MUD: God Wars II
Posts: 131
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Does it disadvantage muds that refuse to nag? Sure. Is it against the rules? Nope. |
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#17 | |
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Member
Join Date: Sep 2005
Posts: 123
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I guess the reason why I, and apparently others too, where confused is that the rules were modified twice in as many days.
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#18 |
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Member
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Ok, I understand what Matt is saying. And that makes sense. I was misunderstanding - though not the rules, but his system. I thought it was something that was "nagging" me, because I "did not vote".
But I still have the question of why Hajamin said he doesn't see them. It sounds as if SOME players are getting them, and others are NOT. And that would be (should be) against the rules. |
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#19 | |
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,160
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#20 | |
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Member
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#21 |
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,160
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Well, I'm not really sure what you're asking, since from early last week until today, we just broadcast global messages every 3 hours while we waited for Adam to decide what he wanted the rules to be.
Now that he's decided, we'll be creating a more sophisticated system. |
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#22 | |
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Member
Join Date: Mar 2005
Location: Lusternia
Posts: 35
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#23 |
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Member
Join Date: Jun 2004
Posts: 66
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IRE games now have a configurable reminder in the prompt itself. I am going to be voting regularly until Belakai ****es me off again
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#24 |
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Member
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Well, I shall have to see to it that that does not happen, then.
*crackwhip* |
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#25 | |
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New Member
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Which will be never. |
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#26 |
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Member
Join Date: Mar 2005
Posts: 41
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From Lusternia.
ANNOUNCE NEWS #492 Date: 12/24/2005 at 1:11 From: Roark Libertas To : Everyone Subj: Config Voting You can now use CONFIG VOTING to set reminders on voting for Lusternia at TopMudsSite.com. By default it is off. You can opt-in with CONFIG VOTING ON or CONFIG VOTING PROMPT. The first option will send you periodic reminders until you register a vote on the site, and then the reminders will end for about 13 hours. (TMS only registers duplicate votes every 12 hours.) It will also show you where Lusternia is in the MUD rankings and how many more votes until we reach the next level. The second option, "PROMPT", will put the voting in your command prompt rather than using periodic messages. Exposure on the TMS site is very important for Lusternia. It is a great tool for attracting new players to the realm, giving you new people to interact with and growing the game. So if you appreciate Lusternia, please turn on one of these reminder options and vote for your favorite MUD! (See HELP VOTING for a full explanation on TMS voting and what it means for Lusternia.) Penned by My hand on the 15th of Urlachmar, in the year 136 CE. |
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#27 |
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Senior Member
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I still believe the "Top MUD" list should be broken up into more-regulated categories because ultimately, it's useless to potential players for finding quality (most of the "top MUDs" are of the same type, and most of the MUDs listed blatantly lie about their nature). Instead, it's just a listing of popularity based upon how pathetically fanatical the playerbase is or how creatively unethical or ahead-of-the-rules some of the MUDs out there can be.
I realize that the traffic is the incentive for TMS's format, but it really is a useless feature for introducing people to MUDs that probably does more to hurt the MUDding community than help it since it doesn't reward quality, something that would go a lot further in helping every MUD (ok, the total crap out there is probably beyond hope, but if you make it easier for quality to compete with quantity, you cause/inspire both to improve). Make one of the categories, "most fanatical playerbase" if you like. That'll probably preserve the Top 20 as they are now. But it'd be nice if there was something a bit useful about the TMS page too. Take care, Jason |
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#28 | |
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,160
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Quote:
Some people consistently seem to want to attribute something to TMS that it isn't. They want to turn the top lists into some sort of subjective rating system, or whatever. TMS works great: You send traffic, you get traffic back. --matt |
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#29 | ||
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Senior Member
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The "thousands of players" you've gotten from TMS probably didn't go beyond the Top 20 before settling on playing one of your MUDs. Some of course have no interest in doing so, since the MUDs offered allow them to use money to advance. Others, they think that the higher the rating, the better the MUD. Had they explored a bit more, they'd have found better games, less popular but better, in the lower ranks. And that's why the service if flawed. Why bother to even rank beyond 20 since the majority of players seem to stop before they've gotten past page 1? Just show the top 5 of various categories. If a Viagra MUD can't make the top 5, it's doing something wrong since it's got legions ("thousands of players") that have an interest, beyond quality, in promoting their MUD. If they don't vote enough to make the top 5, what's that say about those MUDs? Would I and others like to see TMS do something more? Yes. Why? Because it'd be better for the MUDding community as a whole. It'd be nice to see Top MUD Sites be more objective but it's not an easy (or probably even possible) proposition. But at least it could offer more to those looking for something other than Viagra MUDs. Take care, Jason |
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New Member
Join Date: Jul 2002
Posts: 2
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| Thread Tools | |
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