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This is a discussion on "Defense" in the Top Mud Sites Tavern of the Blue Hand forum :

Originally Posted by (Jeena @ May 15 2005,21:03) propoganda It's spelled propaganda....



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Old 05-16-2005, 12:44 PM   #31
Ilkidarios
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Quote:
Originally Posted by (Jeena @ May 15 2005,21:03)
propoganda
It's spelled propaganda.
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Old 05-16-2005, 12:50 PM   #32
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Laugh! Thank you very much You know, sometimes you just have one of those days.
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Old 05-16-2005, 01:16 PM   #33
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Quote:
Originally Posted by (Ilkidarios @ May 16 2005,13:42)
If we just stopped fighting, Mercthievia would win.  And that wouldn't be a fitting end.
Yeah, if you stopped fighting (which apparently just means screaming and whining a lot without actually doing anything tangible), all the progress you've made at stopping Medievia might be reversed. That progress, as far as I can tell, consists of precisely one thing: Giving them free exposure. Well done.

--matt
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Old 05-16-2005, 01:49 PM   #34
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the_logos: Yeah, if you stopped fighting (which apparently just means screaming and whining a lot without actually doing anything tangible), all the progress you've made at stopping Medievia might be reversed. That progress, as far as I can tell, consists of precisely one thing: Giving them free exposure. Well done.

But that's not always the case, the_logos. For example, when you were bribing players to vote for your games, people posted complaints, and the rules were changed to make it illegal.

Synozeer made a decision that isn't popular with a number of parties. They're allowed to express their disagreement in an attempt to make him reconsider the step. Also, they're allowed to make sure that discerning players are aware of Medievia's theft, and pressure Medievia to start taking responsible steps such as restoring the credits for the people that designed the code of which their present code is a derivative (by any legal definition).

Finally, you may believe that all publicity is good publicity, but not everyone subscribes to that theory. More importantly, not all games would want players that are swayed by that kind of oh-look-shiny-object phenomenon.
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Old 05-16-2005, 02:13 PM   #35
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But that's not always the case, the_logos. For example, when you were bribing players to vote for your games, people posted complaints, and the rules were changed to make it illegal.
Yep. Nothing wrong with that. On the other hand, people have been crying about Medievia for a decade now. Any progress? Are they suffering? No? One might wonder if one's course of action is a joke in that case.


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Synozeer made a decision that isn't popular with a number of parties. They're allowed to express their disagreement in an attempt to make him reconsider the step. Also, they're allowed to make sure that discerning players are aware of Medievia's theft, and pressure Medievia to start taking responsible steps such as restoring the credits for the people that designed the code of which their present code is a derivative (by any legal definition).
Of course they're allowed to. I'm just pointing out that they've been entirely ineffective in stopping Medievia from "winning" (whatever that means. Someone else's language, not mine) and that after a decade of futile efforts they may consider trying to -do- something instead of just complaining.

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Finally, you may believe that all publicity is good publicity, but not everyone subscribes to that theory. More importantly, not all games would want players that are swayed by that kind of oh-look-shiny-object phenomenon.
It's not what I believe. It's what I know.

--matt
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Old 05-16-2005, 02:21 PM   #36
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Quote:
Originally Posted by (the_logos @ May 16 2005,21:13)
On the other hand, people have been crying about Medievia for a decade now. Any progress?
Yes. The information campaign has been pretty successful - the Medievia supporters (and even the staff) have given up trying to claim that the mud is original, and have instead moved on to the "who cares" viewpoint.
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Old 05-16-2005, 02:35 PM   #37
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I'm not sure how you can call it successful. The game continues. Like most games its player base wanes and bounces back, but it's doing great. There are new players everyday, many, I'm sure in large part to the controversy generated here.
One thing about the Net, it's nothing if not anonymous. So you can berate people's morality based on what you consider to be good or bad, but in the end, many are going to go where they can have fun, where they will have a lot of player interaction and where the world is huge and original.
Not only that, but Medievia has one of the most innovative interactive enviroments on the net today. Complaining and whining will do very little to dim that success.
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Old 05-16-2005, 02:46 PM   #38
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Quote:
Originally Posted by (Jeena @ May 16 2005,21:35)
I'm not sure how you can call it successful.
Because the purpose of posting the information was to prove that Medievia is based upon Merc, and that's exactly what it's done.

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Not only that, but Medievia has one of the most innovative interactive enviroments on the net today.
You remind me of the little fat kid who claims that McDonalds is the best food in the world.

Innovative? I've seen more innovative stock muds!
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Old 05-16-2005, 03:00 PM   #39
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I know I should stay away from all this as I said I would, but I just need to say a few things.

First off, KaVir, when was the last time you played Medievia?  Who are you to say how innovative or not it is?  I would think that you should not be making judgements about a game until you've spent AT LEAST a week playing it.  Otherwise, you are just pulling facts out of nowhere.  I would think that Jeena, a person who has played Medievia for quite some time, would know a lot more about the game than you, someone who probably hasn't even played the game at all, ever.  And don't tell me you've logged in for 5 minutes and know all about the game.  You cannot know how in-depth the game is until you've played it until at least second class.  If you've done that in the past month, then fine, you may have a clue.  If not, then you have no idea what you are talking about.

In addition, I have to reiterate what Matt has said.  Thanks for all the free publicity.  Our new character creations have been through the roof since the "flame wars" have started and our amount of players online has also seen a dramatic increase.  So, have fun, keep it up!
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Old 05-16-2005, 03:17 PM   #40
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Speak of the devil, literally!
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Old 05-16-2005, 03:26 PM   #41
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While I may not like Mercthievia, I have to agree with Soleil's point about playing the game before badmouthing it. For instance, I played Achaea, and it was a fairly good game. I just don't agree with the style in which it is run (semi-for profit), so that is why I dislike it. I have never played Mercthievia, so I don't make any judgments about the quality of play. I only dislike it because of the code theft.
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Old 05-16-2005, 03:52 PM   #42
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Belated defense against an accusation... I never said I supported or didn't support Medievia. I've never played it, and as has been stated several...several times before, I don't know the whole issue (and don't care to). But they're right, you know, you're giving them free publicity. My isn't our wrath backfiring?

At any rate ...I give up. Seriously.

*yells over the noise* hey Jeena, wanna talk somewhere else? This thread has been destroyed. I'm up for going to find some civility...

<3
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Old 05-16-2005, 04:07 PM   #43
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Quote:
Originally Posted by (Kopribear @ May 16 2005,22:52)
But they're right, you know, you're giving them free publicity.
It's utterly irrelevent whether I post or not, as they use the IRE tactic of getting supporters to keep replying to their adverts to bump them to the top (yet another reason why the few high-signal threads get ignored).

I saw the Medthievia code a few years ago, and it was little more than a hacked up Merc with features that are mostly available in snippet form. If they've added anything innovative since that time, they'd done a good job of hiding it.
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Old 05-16-2005, 05:09 PM   #44
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If they've added anything innovative since that time, they'd done a good job of hiding it.
No, not hiding, working, programming, developing. We have re-emerged recently because Medievia V is about to be released. The code you saw 4-5 years ago is NOT the code that exists today.
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Old 05-16-2005, 05:12 PM   #45
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Originally Posted by (KaVir @ May 16 2005,17:07)
I saw the Medthievia code a few years ago, and it was little more than a hacked up Merc with features that are mostly available in snippet form.  If they've added anything innovative since that time, they'd done a good job of hiding it.
Huge chunks of the code were taken directly from stock Merc and it was called 100% original by Mercthievia. Now they say that their mud is 100% original, or just as original as they said it was back when it was heavily stock Merc. Except now they just stop people from looking at it to see if it is stock Merc or not.

As for turning every thread into one about Mercthievia, it was one of those moralless Mercthievia supporters who brought Mercthievia into this thread.

As for the publicity, the kind of people that go "Hey, Mercthievia's been mentioned a lot cause it stole code and ruined the mud communtiy. Yay! I wanna go play a game like that!" may be attracted to Mercthievia by all those posts, but who cares? Those are the type of players I certainly wouldn't want to play with in my muds.
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Old 05-16-2005, 06:07 PM   #46
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So, your response to direct civil commentary is insult and inflammatory remarks.
I'm sorry, but while you may tell everyone I'm a "mindless" follower/supporter I must here tell you that I am not. I was not asked to come here, and I didn't tell anyone that I was coming here. I did, however, find muchof the jabs and snippy nastiness to be entertaining and decided to follow along.
Obviously some of you are on a higher moral plane than the rest of us. Thankfully, you're out there to remind us of that on a regular basis.
In the mean time, before you slam, bash, and fry something you've never tried...try it. Med V has features you can't find anywhere else. There are unique zones that are always being developed for all levels and skills of players.
Now, since this conversation has digressed into personal attack...I think I'll find kopri and have a conversation with someone pleasant.
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Old 05-16-2005, 06:40 PM   #47
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In the mean time, before you slam, bash, and fry something you've never tried...try it.
You mean shameless stealing? I'd rather not.
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Old 05-16-2005, 06:54 PM   #48
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I wish everyone would just shut up about this.

Despite 10 years of 'successful' protesting, Medievia is a solid third on the rankings. I wouldn't have given two hoots about them frankly, but with all this annoying bull**** that is being toted around I logged on to check them out.

KaVir, you're not driving players away from Medievia. If anything, I'd say you're driving them to it merely out of curiousity. The vast majority of players couldn't give a **** about code theft if the game was good, and for all your ranting on here of recent times you've only served one purpose: The promotion of your enemies.

-H
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Old 05-16-2005, 07:05 PM   #49
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Despite 10 years of 'successful' protesting, Medievia is a solid third on the rankings.
They started out in third when they re-appeared, too, and then slowly slid down to bounce between 6th-8th over the next couple days.

I hate to be pedantic, but trying to prove anything by stating they're in a "solid" 3rd when the voting just reset yesterday is silly - there's only 31 votes between 3rd and 8th at the moment, for example.

Maybe they'd be doing worse if this whole thing hadn't come up again. Maybe they'd be doing better. Nobody really has any way to know for sure at this point.
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