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This is a discussion on "Some direct questions for Synozeer and Medievia" in the Top Mud Sites Tavern of the Blue Hand forum : Thank you for telling me about the cookies. Worked well... |
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#61 |
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Member
Join Date: Apr 2002
Posts: 147
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Thank you for telling me about the cookies. Worked well
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#62 |
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Senior Member
Join Date: Apr 2002
Location: New England
Posts: 706
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I followed the link to "How Medievia Got Started" and just can't get past a few things:
In the Medievia IV section - you say: "The first thing Vryce decided to do was wipe the world and rethink it all." and then in the same paragraph: "We ended up recoding most of the game yet again" Which was it then? Did you wipe the world, or merely recode "most" of the game, leaving the rest as it was - which was (by the webwriter's own admission), a Diku/Merc deriv? Which part of that paragraph is a lie? The first part or the second? In the next paragraph, there's this: "Medievia IV again was much more than a re-tool." So - Medievia IV is "re-tool plus?" That would mean it IS a re-tool, with additional stuff besides just the usual re-tool (whatever a usual re-tool is - I'm not a coder). I'm looking at this from a layman's point of view here. If I called myself "more than a carpenter" it would mean I -am- a carpenter - but I can do things above and beyond whatever criteria defines "carpenter" in addition to those things. If I call my job "more than a cashier," then it means I -am- a cashier, but I deliver extra value to either my customer or my boss, *in addition to the usual cashier duties.* More than a re-tool means the same. It means - you admit to doing a re-tool - you admit to using DIKU as the basis of your code, but you have added things to it to make it more than what it started from. Guess what - so does EVERYONE who uses Diku as their basis. That's what makes them derivitives rather than just plain stock code. So - by reading your most informative history page, I can only conclude that your administration is well-aware of the fact that they started out as Diku/Merc, continued with Diku/Merc derivitives, and have diluted the original code-base to its current incarnation, which is -still- a derivitive of the original stock, no matter how many fancy doo-dads you add to it. A purple and pink polka-dotted silk chiffon pleated skirt with a broad green velvet hem - is still a skirt. If you got your pattern from Simplicity, no matter what material you use, and no matter what zippers or buttons you add to make it interesting, it's still a Simplicity pattern skirt. A text-based interactive roleplaying game with bells and whistles and neato new classes and libs and blah blah blah - is still a mud. And no matter what codebase you use to redesign the original, no matter what doodads you add that didn't come with the original, yours is still a Diku/Merc deriv. |
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#63 | |
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Legend
Join Date: Apr 2002
Name: Richard
Location: München
Home MUD: God Wars II
Posts: 1,935
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[code] Date ; Tue, 21 Sep 93 02;13;38 EDT Sender; s...@netaxs.com Name ; Medievia Addr ; 129.32.32.98 4000 (bigboy.cis.temple.edu 4000) Theme ; Based in a post apocalyptic future, where technology was lost in two cataclysmic galaxy spanning wars, the mud is a fantasy based mud, with the intention of introducing technology into the game's theme in the future. "The Story of Medievia" is available on the mud in the general store for the full details on the background. History; Original concepts by Michael A. Smith, based on Merc 1.0 code, with modifications by Michael A. Krause and future modifications to be added by another programmer. A "War Of The Gods" has caused a great deal of problems with the mud's operation, at this time the administrator is in the process of trying to help resolve those problems. The Programmer is being replaced, and many of the gods are being dismissed and new ones added to replace them. Other; See the Medievia Story, Faq, and other texts on the mud itself for more detailed information. Medievia was placed online in Feburary of 1993, officially went up "non-test basis" on April 1st (April Fools Day, we should have anticipate the problems! ugh! ;)). Original Implimentors; Highlander (Michael A. Smith / s...@netaxs.com msm...@bigboy.cis.temple.edu) Balor (Anthony Rowley / rid...@netaxs.com rid...@bigboy.cis.temple.edu) Vryce (Michael A. Krause) [Code work] address withheld due to his replacement. Current Implimentors; Highlander (see above) Balor (see above) A programmer to be named shortly. For more information, send me mail. s...@netaxs.com / msm...@bigboy.cis.temple.edu[/quote] |
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#64 |
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Member
Join Date: Mar 2005
Posts: 41
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Jesus christ, can't you people stop arguing for one goddamn second? Do you listen to yourselves? No matter how much either side argues, whether it's about how 'Medievia is the spawn of Satan and all its players shall burn in the fiery pits of ####' or how 'IRE is owned by the tobacco industry and is teaching 5-year olds how to smoke and murder each other. Oh, and Matt is the Anti-christ', you're not going anywhere. There's no way you're going to convince the other side that you're right, whether you are or not, so just drop all this bull****.
And yes, there are posts at MUDconnector comparing IRE to the tobacco industry and saying that they purposely 'target' children to get them addicted to their games. Idiots. Now which one of you is going to accuse me of being Matt/Medievia's (The new Axis of Evil, I guess) lapdog, and point out that I'm obviously being paid by them to help prop up their reputations and keep the fact that they are really netherbeasts forged of nightmares that bathe in the blood of virgins under wraps. I'm being sarcastic, by the way, but I know half of you are too blind to realize that and the other half are trying to figure out who it is I'm insulting. The answer to that question is ALL OF YOU. Thanks. |
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#65 | |
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,160
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If the DIKU guys had actually suffered harm, I'd imagine they'd haul accused (as that's all they are, accused) code thieves into court too. --matt |
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#66 | |
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Member
Join Date: Jan 2003
Name: Kite
Posts: 131
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Copyright protection isn't solely economic in nature - it's about protecting the author's right to the sanctity of his work after allowing the public to benefit intellectually from its release and dissemination. Simply because it wasn't economically feasible for the DIKU authors to spend hundreds of thousands of dollars to come to the States, hire a lawyer, and prosecute Vryce & co. as they rightfully deserve doesn't mean what they did was any less wrong, any more than a pursesnatcher is absolved from moral cuplability because the old lady he targetted is too frail to pursue him. In fact, if anything, I'd say an added level of moral reprehensibility attaches to people who target those who obviously can't do much to stop them. |
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#67 | |
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,160
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--matt |
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#68 | |
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,160
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So what harm did they suffer? Quantify it for me? --matt |
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#69 |
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Member
Join Date: Jan 2003
Name: Kite
Posts: 131
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Well, remember: economic damages are precisely that - economic remedies provided in the face of non-economic harm in an attempt to make the plaintiff whole.
You don't bring a wrongful death suit because the only damage done to you and your family is economic. Yes, that's a part of it - but there's certainly much less tangible damage done, and this is recognized not only by the severity of the economic damages awarded, but also by the possibility of punitive economic damages as well. Since the decedent can't be brought back from the dead, money's the next best thing, basically (and unfortunately). Continuing with this analysis, the harm inflicted and the economic damages recoverable as a result in court in the case of copyright infringement can be two entirely separate issues as well. Economics factor into the damages awarded - so things like profit from illegal dissemination can increase the awarded damages, but you don't actually need to make profit from illegally disseminating work in order to be a copyright infringer. Therefore, there's some other less tangible interest besides economics that's protected by copyright law. This is evinced by things like nominal damages and statutory minimums - even if you don't make any profit at all from the infringement, you can still be found liable. In my opinion, this "less tangible" interest is a tacit recognition of the moral ownership of an author to her work - it'd be tough to classify it as anything else since, as I noted, it isn't necessarily economic. |
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#70 | |
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,160
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But what harm was done to the DIKU authors if the allegations against Medievia were proven to be true? I mean, the only offence that seems to hold any water against them is that they don't have the DIKU author credits on the main page. Ok, maybe the DIKU authors suffered minimal emotional ego harm from not having the credits on one of a few hundred DIKU-derived MUDs, but come on. I, for one, am really glad that there IS a barrier to entry in the legal system. I don't want to see people able to sue for truly minor harm and really, I don't care. I know I inflicted WAY more emotional harm on my ex-girlfriend by breaking up with her than Medievia could ever dream of inflicting on the DIKU authors. Yes, I don't know them, but I think it's pretty reasonable to guess that they weren't all broken up about it. I mean, consider how much effort they've expended trying to vilify Medievia and get them banned from sites X, Y, and Z. Oh wait, they haven't. --matt |
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#71 |
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Member
Join Date: Jan 2003
Name: Kite
Posts: 131
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Well, in this specific case, I will definitely concede that the emotional harm is probably pretty minimal. I know if I were in their place I'd probably be ticked off enough to waste the resources prosecuting these guys, especially after all this time, and their attitude through it all - but, I generally am pretty quick to tell people where to stick it when they try walking all over me, and in a case like this with these economics that isn't necessarily the most reasonable thing to do.
However. Having said that, I think this would make a pretty decent copyright infringement case, if one combines very clear-cut evidence of infringement (assuming for the sake of argument that this still exists and/or can be found), the absolutely unapologetic posture of the offenders, and the economic windfall they've obtained through their wrongdoing. I don't have much of a head for numbers, but it's my understanding that Vryce and Soleil raise a family solely based on their income from this game, and that they've been doing so for some time now. I couldn't tell you exactly how this will factor into the damages equation, but given that their infringement was what enabled them to reap these sorts of profits I imagine they would certainly play a part. |
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#72 | |
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Moderator
Join Date: Apr 2002
Home MUD: Carrion Fields
Posts: 643
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#73 | |
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New Member
Join Date: Feb 2005
Posts: 25
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1. Remove the inevitable and constant flames, but allow Soleil to continue posting. Wait for the exodus (see TMS). I don't find this appealing, as I think a lot of the members who have serious Medievia problems are otherwise very high quality contributors. 2. Do nothing and let the flame warriors dominate the place. See RGMD. 3. Ban Soleil. While I don't personally like this option (honestly, you could be a serial killer for all I care and it would make no difference), I don't think the contributions of one person outweigh those of all the others who would end up leaving or spending all their time on flamewars. It sets a bad precedent, though. This is actually similar to what happened on TMC a few years back with Grem, who was banned for being "disruptive" despite the fact that he would get flamed for posting anything at all. I didn't think that was fair either. That eventually cooled off and he's been contributing on mudlab, with no flames so far. Of course it helps that the whole 'translation of ROM to blitz basic' claim really was false. I hope that eventually the community will be able to put this to rest, but it's a dim hope. This idea that Medievia is harming the community is just a self fulfilling prophecy, even if there is an underlying truth to it. |
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#74 | |
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Member
Join Date: Sep 2003
Posts: 84
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I think that is what Matt's being saying all along. Not that people should break copyright, not that people should steal code, but that the damage done and potential damages from anything like a lawsuit wouldn't be worth the time involved. *shrug* |
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#75 | ||
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,160
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Anyway, they're your forums and it's your decision. I actually think it's an interesting conundrum and though I'd make a different decision, I can understand why you made the one you did. I just don't know how you intend to draw the line in terms of permitting dissent or controversy. It'll come up again once you establish a precedent for banning anyone some of your forum users are willing to spend enough time flaming. --matt |
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#76 | |
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,160
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My argument is that if there was copyright infringement, the damage done to the IP holders is so incredibly minor that it is nothing short of a joke that certain unconnected people have spent -10 years- on a crusade over it. Further, I think this is made crystal clear when you look at the fact that the IP owners don't even bother to take part in this crusade, much less take legal action. Not taking legal action is understandable, but if they actually felt seriously wronged, one might expect some modicum of effort to be expended by them in their 'cause.' --matt |
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#77 |
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Member
Join Date: Sep 2003
Posts: 84
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Isn't that more or less what I said?
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#78 | |
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,160
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If minimal harm is suffered, what's the moral justification for all the outrage? If it's a legal thing, where's the outrage against the numerous MUDs violating things like the Lucas license? Morally you can make the argument that they are fan fiction and thus ok (even if, in the case of Lucas, his license specifically prohibits running computer services using his IP) but legally one cannot. I mean, it seems like either you accept that minimal harm is being done in BOTH the cases of Medievia and Shadows of Isildur pre-arrangement-with-Tolkien-Enterprises (and the many other MUDs in similar situations) and thus morally it's pretty much a non-issue or you take a legal tact and decide they're both guilty of violating IP law. Also, you wrote that it might make a good case, but just because something will make a good case doesn't mean it's warranted either (The legal advice I've gotten has indicated it wouldn't make a good case at all, but 2 lawyers never agree on anything. It's a moot point either way apparently.) I know you're studying to be a lawyer, but I'd personally be a lot happier if there WEREN'T so many lawyers encouraging people to sue each other just because it's possible to do so. --matt |
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#79 | ||||
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Senior Member
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As Tyche put it: Quote:
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#80 | |
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,160
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I mean, what your actions effectively do is either officially sanction mob rule or officially condemn Medievia. That's fine if that's your forums' stance, of course, as it's your forum, but it also kind of casts some doubt on the "open discussion" claim. Again, I'm not attacking your decision. I have no stake in it and it doesn't affect me either way. Also, you know, they don't have to forgive and forget. Nobody is asking them to. The thing is, just because you find something distasteful doesn't mean you have to constantly disrupt forums attacking people over it. I think it's not at all unreasonable to expect that people simply hold their tongues. Sun and Microsoft had disputes over FAR more serious issues than this, and yet you'd never see Sun's CEO Scott McNealy bursting out during a press conference calling Bill Gates the devil or making silly analogies between Microsoft's activities and paedophilia. Heck, Microsoft and Sun even worked together on certain things during their otherwise heated dispute? Why? Because they realize that life doesn't revolve around a single issue, and that disagreement doesn't have to mean constant, relentless vilification. And no matter how much they disliked each other, you'd never have seen them reverting to their childhood years with insults like "Microthievia" or "Sungay" or whatever. I mean, I'm not going to name names, but I believe that one of the most frequent flamers as regards Medievia has done a lot of harm to the MUD community over the years. Does that mean I should initiate flames against this person constantly because of my belief? I tend to think it's my problem to deal with, not his/hers. --matt |
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#81 | |||
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Senior Member
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Please take note: Soleil was not banned because people were angry at her. Soleil was banned because people were angry with her, and there was no way we could ask them to forgive the ongoing infringement that was one of the reasons the forum was created in the first place. Quote:
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The forum is for high-signal discussion, and the moderation decisions should further that purpose. In this case, I feel they have. |
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#82 | |
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New Member
Join Date: Feb 2005
Posts: 25
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I wonder if Scott McNealy would call Bill Gates the devil if he could get away with it. He's said a lot of really funny things about Microsoft in the past. Remember "Ballmer and Butt-head?" Edit: Scott McNealy on MS |
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#83 | |||
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,160
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The governor of Illinois abolished the death penalty in that state because too many deathrow convictions (which require a level proof that, shall we say, exceeds what has ever been presented against Medievia by quite a lot) were found out to be simply wrong. Is it so inconceivable that some forum posters might actually be wrong about something as complicated as intellectual property and licensing? Quote:
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--matt |
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#84 | |
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New Member
Join Date: Feb 2005
Posts: 25
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And no it's not inconceivable that some forum posters might be wrong about intellectual property and licensing. As I said in an earlier post, I do know of an example where they were wrong - the claim that Grem's mud was a version of ROM translated to Blitz Basic. |
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#85 | |
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,160
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As regards the ethical issue, that just depends on your set of ethics. The existence of all property is considered immoral in and of itself by most anarchists, for instance (though not anarcho-capitalists), since it must ultimately be supported by the proactive use of physical force. I actually find myself unable to reconcile the fact that I am an entrepreneur with the fact that I fundamentally believe there is never a moral excuse for initiating violence or the credible threat of violence, which makes the very idea of property insupportable to me rationally. I mainly try to ignore this hypocrisy within myself though as it'd be pretty hard to function in the world elsewise. I digress, but my point is that there are valid ethical systems that greatly differ. It's not reasonable to expect that we all follow the same one. Intellectual property, in particular, is a pretty recent invention and not even really an ingrained part of the culture in much of the world (Indonesia, China, etc) so I think that it's tough to make a moral call about Medievia's actions. I'm unable to condemn them, for instance, without condemning the people running hobbyist Star Wars muds (as to me, whether it's commercial or not is no more ethically relevant than whether it has player governments or not), so I now choose to simply reserve judgement. I don't approve or disapprove of Medievia, but then, that's the case for a whole range of MUDs. As regards the ethical issue, in any case, while my personal set of ethics would object to what Medievia is accused of as well as a range of MUDs using IP they don't have permission to use, I understand that these are my personal set of ethics, not necessarily shared by any particular proportion of the population. I actually find, then, that from an administrative standpoint, the ethical question should be irrelevant in a 'fair' forum. To make an administrative decision based on any particular set of ethics is to endorse those set of ethics and to condemn those with opposing principles. The legal question is, in my view, the important one, because the law is the only thing that really gives any tangible definition to the idea of property generally and intellectual property and the license thereof specifically. The law is, for better or worse, the rules by which we're playing. We can personally define our own ethical rules but we can't define our own legal systems. We can only choose to live under particular ones offered or attempt to alter (in futility probably) existing ones. They are, for better or worse, a lot more objective than ethics are when it comes to an administrative judgement. Granted, while this gets us part way, myriad interpretations of the law are possible and it's only in the court systems where 'objective' judgements can be obtained (in the sense that they are objective because the legal system itself says they are, not in some 'moral objectivity' sense). Anyway, good luck with the forums! --matt |
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#86 | |
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New Member
Join Date: Feb 2005
Posts: 25
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#87 | ||
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,160
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--matt |
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#88 |
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Senior Member
Join Date: Dec 2004
Name: Lamont
Location: Tallahassee, Florida
Posts: 436
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And on that note, let's allow this thread to die.
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#89 | |
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Member
Join Date: Jan 2003
Name: Kite
Posts: 131
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I suppose what I'm trying to get across is that you can debate quantifiable damages all day, which is well and good - but the ethical issues here (or much of the legal infringement issue, really) have very little to do with them. I think you'll concede that anyone who engages in plagiarism is engaging in an immoral act and is demonstrating a distinct lack of personal integrity - yes? Or, put another way: would you have hired me if you knew that I, for example, had taken Tolkien's world, changed around most of the names, used it as the basis for an "all-original gameworld" that I had personally "created," but was never (for whatever reason) taken to court over it by the Tolkien folks? Taking someone else's work and claiming it as your own is morally wrong - there isn't a whole lot of room for discussion there, I don't think. The fact that they then took this even further and made profit from that wrongdoing exacerbates the offense, but it certainly shouldn't be a measure of its totality - that they did it at all is worthy of reprimand. About all you can really do is question the degree of moral culpability given the context of the wrongdoing here (i.e. your economic damages argument), and we'll have to agree to disagree there, but I don't think you can debate its actual existence. Pre-arrangement SoI (and other fanfiction sorts of MUDs for that matter) is quite distinguishable legally and morally on these facts, but as I recall you and I have had this discussion before. <g> |
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#90 |
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Moderator
Join Date: Apr 2002
Home MUD: Carrion Fields
Posts: 643
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Very nice post, Traithe.
In my field, you'd be fired immediately for putting your name on someone else's work. I think the plagiarism is indisputable- Medievia clearly violates the letter and spirit of how derivative works are classified, and a number of smoking guns are available detailing how easy it is to tell they are a derivative. They go to the "But we changed stuff!" well.... but every DIKU derivative changed stuff, and they're still derivatives. The fact that Medievia not only omits mention of the DIKU authors in their credits, but actively slanders their work (see the page linked above) and ignores the mountain of evidence to the contrary (*) is especially appalling. They submitted to an independent code audit, and got exposed for what they are. The bare minimum they could do would be to own up to this, restore the DIKU authors to proper authorship, and admit the MUD was built on a core that was handed to them. Now, if they could do that harmlessly, I'd bet they would. The problem is that admitting that their MUD is a derivative of DIKU (especially in the face of blatant lies to the public previously on that front) weakens their already-tenuous stance on their license violation. (*): Things like "Comments signed by the Merc authors still in the code." are pretty damning. How else would those show up in original code with Medievia authors? http://www.arthmoor.com/med/ is a good resource on that. |
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Some direct questions for Synozeer and Medievia - Similar Threads
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| Thread | Thread Starter | Forum | Replies | Last Post |
| Two Questions | Dovolente | Tavern of the Blue Hand | 9 | 07-03-2006 11:54 PM |
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| Should Synozeer, remove the stars? | Xanferious | Tavern of the Blue Hand | 9 | 05-18-2002 12:39 AM |
| Should Synozeer, start policing the forums again | Xanferious | Tavern of the Blue Hand | 14 | 05-10-2002 08:46 PM |
| Open letter to Synozeer | Koryon | Bugs and Suggestions | 1 | 05-02-2002 12:32 AM |
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